// (c) Copyright HutongGames, LLC. All rights reserved. #if !(UNITY_2019_3_OR_NEWER || UNITY_SWITCH || UNITY_TVOS || UNITY_IPHONE || UNITY_IOS || UNITY_ANDROID || UNITY_FLASH || UNITY_PS3 || UNITY_PS4 || UNITY_XBOXONE || UNITY_BLACKBERRY || UNITY_METRO || UNITY_WP8 || UNITY_PSM || UNITY_WEBGL) using UnityEngine; #pragma warning disable 618 namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.Movie)] [Tooltip("Stops playing the Movie Texture, and rewinds it to the beginning.")] public class StopMovieTexture : FsmStateAction { [RequiredField] [ObjectType(typeof(MovieTexture))] public FsmObject movieTexture; public override void Reset() { movieTexture = null; } public override void OnEnter() { var movie = movieTexture.Value as MovieTexture; if (movie != null) { movie.Stop(); } Finish(); } } } #endif