// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; using System.Collections.Generic; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.GUILayout)] [Tooltip("Inserts a space in the current layout group.")] public class GUILayoutSpace : FsmStateAction { public FsmFloat space; public override void Reset() { space = 10; } public override void OnGUI() { GUILayout.Space(space.Value); } } }