// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; using System.Collections.Generic; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.GUILayout)] [Tooltip("Inserts a flexible space element.")] public class GUILayoutFlexibleSpace : FsmStateAction { public override void Reset() { } public override void OnGUI() { GUILayout.FlexibleSpace(); } } }