// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; using System.Collections.Generic; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.GUI)] [Tooltip("GUI Label.")] public class GUILabel : GUIContentAction { public override void OnGUI() { base.OnGUI(); if (string.IsNullOrEmpty(style.Value)) { GUI.Label(rect, content); } else { GUI.Label(rect, content, style.Value); } } } }