// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; using System.Collections.Generic; namespace HutongGames.PlayMaker.Actions { // base type for GUI actions with GUIContent parameters [Tooltip("GUI base action - don't use!")] public abstract class GUIContentAction : GUIAction { public FsmTexture image; public FsmString text; public FsmString tooltip; public FsmString style; internal GUIContent content; public override void Reset() { base.Reset(); image = null; text = ""; tooltip = ""; style = ""; } public override void OnGUI() { base.OnGUI(); content = new GUIContent(text.Value, image.Value, tooltip.Value); } } }