%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!65 &6557034 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011245955268} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: -0.09, y: 1.19, z: 0.08} m_Center: {x: 0, y: 0, z: 0} --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1000013423493360} m_IsPrefabParent: 1 --- !u!1 &1000011245955268 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4000010620254262} - component: {fileID: 114000013704984182} - component: {fileID: 6557034} m_Layer: 2 m_Name: hitBox m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1000012041143292 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4000010356917786} - component: {fileID: 33000011818978276} - component: {fileID: 23000013407315674} m_Layer: 2 m_Name: vKanata_Long m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1000012667475410 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4000011430894570} m_Layer: 2 m_Name: Components m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1000013423493360 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4000013842391146} - component: {fileID: 114000013561618008} - component: {fileID: 114000013136919974} - component: {fileID: 114000011655092904} - component: {fileID: 114805616009671922} m_Layer: 2 m_Name: vKanata_Long m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4000010356917786 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012041143292} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4000011430894570} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000010620254262 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011245955268} m_LocalRotation: {x: 0.047169413, y: 0.000000011664811, z: 0.000000021999634, w: 0.99888694} m_LocalPosition: {x: -0, y: 0.477, z: 0.049} m_LocalScale: {x: 1, y: 0.65450114, z: 1} m_Children: [] m_Father: {fileID: 4000011430894570} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000011430894570 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012667475410} m_LocalRotation: {x: -0.5000009, y: 0.49999923, z: 0.49999988, w: -0.5000001} m_LocalPosition: {x: 0, y: 0.0148, z: -0.0398} m_LocalScale: {x: 1, y: 1.0000002, z: 1} m_Children: - {fileID: 4000010620254262} - {fileID: 4000010356917786} m_Father: {fileID: 4000013842391146} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4000013842391146 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013423493360} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -6.6006804, y: 0.605, z: 2.006266} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4000011430894570} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23000013407315674 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012041143292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: f672ea7954cdd2143b5b874699e82655, type: 2} - {fileID: 2100000, guid: 3511a2bf3cdf579419a51771a57962c2, type: 2} - {fileID: 2100000, guid: e5ff61849ffbbc94b8ac09191f9d6b96, type: 2} - {fileID: 2100000, guid: d58ff9fcc0d12f244b4ccb2280bb708f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33000011818978276 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000012041143292} m_Mesh: {fileID: 4300002, guid: 7e9e93405c7057945aabdd4c2d0b3c4a, type: 3} --- !u!114 &114000011655092904 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013423493360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 2} hitSounds: - {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3} - {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3} - {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3} recoilSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} recoilParticles: - {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 2} defSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} --- !u!114 &114000013136919974 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013423493360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 damage: damageValue: 25 staminaBlockCost: 20 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: overrideDamageSender: {fileID: 0} hitBoxes: - {fileID: 114000013704984182} damageModifier: 0 canApplyDamage: 0 onDamageHit: m_PersistentCalls: m_Calls: [] m_TypeName: Invector.vMelee.OnHitEnter, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onRecoilHit: m_PersistentCalls: m_Calls: [] m_TypeName: Invector.vMelee.OnHitEnter, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onEnableDamage: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null onDisableDamage: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null meleeManager: {fileID: 0} meleeType: 2 useStrongAttack: 1 distanceToAttack: 1.5 attackID: 4 movesetID: 3 staminaCost: 20 staminaRecoveryDelay: 1 defenseRate: 85 defenseRange: 70 defenseID: 1 recoilID: 1 breakAttack: 0 onDefense: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null --- !u!114 &114000013561618008 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013423493360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing RIGHT (red arrow) The character will hold this weapon based on the PIVOT of this object.' --- !u!114 &114000013704984182 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000011245955268} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 attackObject: {fileID: 0} trigger: {fileID: 6557034} damagePercentage: 100 triggerType: -1 --- !u!114 &114805616009671922 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1000013423493360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4b02b25f3302cf04fb8e4a1a80f0b12e, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0