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serializedVersion: 16 name: Falling takeName: Falling internalID: 0 firstFrame: 0 lastFrame: 14.400001 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: JumpMove takeName: JumpMove internalID: 0 firstFrame: 2.4 lastFrame: 13 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 1 keepOriginalOrientation: 1 keepOriginalPositionY: 0 keepOriginalPositionXZ: 0 heightFromFeet: 1 mirror: 1 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - 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serializedVersion: 16 name: GetUpFromBelly takeName: fromBelly_v1.1 internalID: 0 firstFrame: 0 lastFrame: 41 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Death takeName: Death internalID: 0 firstFrame: 0 lastFrame: 75 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Pass_Card takeName: Pass_Card internalID: 0 firstFrame: 0 lastFrame: 36 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Press_Lever takeName: Press_Lever internalID: 0 firstFrame: 0 lastFrame: 23.2 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: [] maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - 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path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:LeftShoulder/VBOT_:LeftArm/VBOT_:LeftForeArm/VBOT_:LeftHand/VBOT_:LeftHandRing1/VBOT_:LeftHandRing2/VBOT_:LeftHandRing3 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:LeftShoulder/VBOT_:LeftArm/VBOT_:LeftForeArm/VBOT_:LeftHand/VBOT_:LeftHandRing1/VBOT_:LeftHandRing2/VBOT_:LeftHandRing3/VBOT_:LeftHandRing4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:LeftShoulder/VBOT_:LeftArm/VBOT_:LeftForeArm/VBOT_:LeftHand/VBOT_:LeftHandRing1/VBOT_:LeftHandRing2/VBOT_:LeftHandRing3/VBOT_:LeftHandRing4/VBOT_:LeftHandRing4_end weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:LeftShoulder/VBOT_:LeftArm/VBOT_:LeftForeArm/VBOT_:LeftHand/VBOT_:LeftHandThumb1 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:LeftShoulder/VBOT_:LeftArm/VBOT_:LeftForeArm/VBOT_:LeftHand/VBOT_:LeftHandThumb1/VBOT_:LeftHandThumb2 weight: 1 - 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path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2/VBOT_:RightHandThumb3/VBOT_:RightHandThumb4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2/VBOT_:RightHandThumb3/VBOT_:RightHandThumb4/VBOT_:RightHandThumb4_end weight: 0 - path: Mesh_LOD weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD0 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD1 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD2 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD3 weight: 0 - path: ragdollAudioSource weight: 0 - path: ragdollAudioSource/collisionAudio weight: 0 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: Fall takeName: Death internalID: 0 firstFrame: 8 lastFrame: 75 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 1 loopBlendPositionY: 1 loopBlendPositionXZ: 0 keepOriginalOrientation: 1 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - 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path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandMiddle1/VBOT_:RightHandMiddle2/VBOT_:RightHandMiddle3/VBOT_:RightHandMiddle4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandMiddle1/VBOT_:RightHandMiddle2/VBOT_:RightHandMiddle3/VBOT_:RightHandMiddle4/VBOT_:RightHandMiddle4_end weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandPinky1 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandPinky1/VBOT_:RightHandPinky2 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandPinky1/VBOT_:RightHandPinky2/VBOT_:RightHandPinky3 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandPinky1/VBOT_:RightHandPinky2/VBOT_:RightHandPinky3/VBOT_:RightHandPinky4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandPinky1/VBOT_:RightHandPinky2/VBOT_:RightHandPinky3/VBOT_:RightHandPinky4/VBOT_:RightHandPinky4_end weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandRing1 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandRing1/VBOT_:RightHandRing2 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandRing1/VBOT_:RightHandRing2/VBOT_:RightHandRing3 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandRing1/VBOT_:RightHandRing2/VBOT_:RightHandRing3/VBOT_:RightHandRing4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandRing1/VBOT_:RightHandRing2/VBOT_:RightHandRing3/VBOT_:RightHandRing4/VBOT_:RightHandRing4_end weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2/VBOT_:RightHandThumb3 weight: 1 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2/VBOT_:RightHandThumb3/VBOT_:RightHandThumb4 weight: 0 - path: Armature/VBOT_:Hips/VBOT_:Spine/VBOT_:Spine1/VBOT_:Spine2/VBOT_:RightShoulder/VBOT_:RightArm/VBOT_:RightForeArm/VBOT_:RightHand/VBOT_:RightHandThumb1/VBOT_:RightHandThumb2/VBOT_:RightHandThumb3/VBOT_:RightHandThumb4/VBOT_:RightHandThumb4_end weight: 0 - path: Mesh_LOD weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD0 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD1 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD2 weight: 0 - path: Mesh_LOD/VBOT_:VBOT_LOD3 weight: 0 - path: ragdollAudioSource weight: 0 - path: ragdollAudioSource/collisionAudio weight: 0 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 useSRGBMaterialColor: 1 sortHierarchyByName: 1 importVisibility: 0 importBlendShapes: 1 importCameras: 0 importLights: 0 nodeNameCollisionStrategy: 0 fileIdsGeneration: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 keepQuads: 0 weldVertices: 1 bakeAxisConversion: 0 preserveHierarchy: 0 skinWeightsMode: 0 maxBonesPerVertex: 4 minBoneWeight: 0.001 optimizeBones: 1 meshOptimizationFlags: -1 indexFormat: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVMarginMethod: 1 secondaryUVMinLightmapResolution: 40 secondaryUVMinObjectScale: 1 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 normalCalculationMode: 0 legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1 blendShapeNormalImportMode: 1 normalSmoothingSource: 0 referencedClips: [] importAnimation: 1 humanDescription: serializedVersion: 3 human: - boneName: VBOT_:Hips humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftUpLeg humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightUpLeg humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftLeg humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightLeg humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftFoot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightFoot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:Spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:Spine1 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftShoulder humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightShoulder humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftForeArm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightForeArm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftToeBase humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightToeBase humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandThumb1 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandThumb2 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandThumb3 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandIndex1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandIndex2 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandIndex3 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandMiddle1 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandMiddle2 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandMiddle3 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandRing1 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandRing2 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandRing3 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandPinky1 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandPinky2 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:LeftHandPinky3 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandThumb1 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandThumb2 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandThumb3 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandIndex1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandIndex2 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandIndex3 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandMiddle1 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandMiddle2 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandMiddle3 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandRing1 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandRing2 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandRing3 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandPinky1 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandPinky2 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: VBOT_:RightHandPinky3 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: VBOT_LOD(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Armature parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0.000000081460335, y: -0, z: 0, w: 1} scale: {x: 0.01, y: 0.01, z: 0.01} - name: VBOT_:Hips parentName: position: {x: 0.00019899552, y: 104.913734, z: -1.9585699} rotation: {x: -0.00000017530357, y: 0.00000047677122, z: -0.000014443002, w: 1} scale: {x: 1, y: 1, z: 1} - name: VBOT_:Spine parentName: position: {x: -1.6871125e-10, y: 9.702705, z: -0.15236208} rotation: {x: -0.007850627, y: -0.0000005901344, z: 0.000014438815, w: 0.9999692} scale: {x: 1, y: 1.0000002, z: 1.0000002} - name: VBOT_:Spine1 parentName: position: {x: 1.02090515e-11, y: 11.321213, z: -0.0000001788139} rotation: {x: 0.0000000046566133, y: -5.333572e-14, z: 6.8136756e-13, w: 1} scale: {x: 1, y: 0.99999994, z: 0.99999994} - name: VBOT_:Spine2 parentName: position: {x: -4.7400968e-12, y: 12.938553, z: 0.00000017881393} rotation: {x: -0.000000011175873, y: 1.3353475e-18, z: -8.1315156e-20, w: 1} scale: {x: 1, y: 0.99999994, z: 0.99999994} - 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