%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &7123231721394615458 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7123231721394448514} - component: {fileID: 7123231721397872812} - component: {fileID: 7123231721396873836} m_Layer: 0 m_Name: MESH_LOD3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7123231721394448514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615458} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 7123231721394448522} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7123231721397872812 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615458} m_Mesh: {fileID: 4300006, guid: da39e000f192f72428d50cf82e9bf2b1, type: 3} --- !u!23 &7123231721396873836 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615458} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3560e2943848ed24f8e6aa17f842a639, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.4 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7123231721394615464 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7123231721394448520} - component: {fileID: 7123231721397872810} - component: {fileID: 7123231721396873834} m_Layer: 0 m_Name: MESH_LOD0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7123231721394448520 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615464} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 7123231721394448522} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7123231721397872810 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615464} m_Mesh: {fileID: 4300000, guid: da39e000f192f72428d50cf82e9bf2b1, type: 3} --- !u!23 &7123231721396873834 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615464} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3560e2943848ed24f8e6aa17f842a639, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.33 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7123231721394615466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7123231721394448522} - component: {fileID: 7123231721415015466} - component: {fileID: 5803661980341588287} - component: {fileID: 4383724219799462584} m_Layer: 0 m_Name: Cliff_Sediment_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7123231721394448522 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615466} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 14.8, y: -8.557844e-17, z: -57.9} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 7123231721394448520} - {fileID: 7123231721394448526} - {fileID: 7123231721394448524} - {fileID: 7123231721394448514} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!205 &7123231721415015466 LODGroup: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615466} serializedVersion: 2 m_LocalReferencePoint: {x: 0.054419518, y: 2.7778482, z: -0.10282123} m_Size: 6.431033 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.25 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7123231721396873834} - screenRelativeHeight: 0.125 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7123231721396873832} - screenRelativeHeight: 0.0625 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7123231721396873838} - screenRelativeHeight: 0.01 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 7123231721396873836} m_Enabled: 1 --- !u!64 &5803661980341588287 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615466} m_Material: {fileID: 13400000, guid: 00e237cffd7080749af1b7b6f6caa42b, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 1 m_CookingOptions: -1 m_Mesh: {fileID: 4300000, guid: fed413c1bcf11d44c8862296f60f534a, type: 3} --- !u!64 &4383724219799462584 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615466} m_Material: {fileID: 13400000, guid: 00e237cffd7080749af1b7b6f6caa42b, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 1 m_CookingOptions: -1 m_Mesh: {fileID: 4300002, guid: fed413c1bcf11d44c8862296f60f534a, type: 3} --- !u!1 &7123231721394615468 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7123231721394448524} - component: {fileID: 7123231721397872814} - component: {fileID: 7123231721396873838} m_Layer: 0 m_Name: MESH_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7123231721394448524 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615468} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 7123231721394448522} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7123231721397872814 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615468} m_Mesh: {fileID: 4300004, guid: da39e000f192f72428d50cf82e9bf2b1, type: 3} --- !u!23 &7123231721396873838 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3560e2943848ed24f8e6aa17f842a639, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.28 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7123231721394615470 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7123231721394448526} - component: {fileID: 7123231721397872808} - component: {fileID: 7123231721396873832} m_Layer: 0 m_Name: MESH_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &7123231721394448526 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615470} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 2, y: 2, z: 2} m_Children: [] m_Father: {fileID: 7123231721394448522} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7123231721397872808 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615470} m_Mesh: {fileID: 4300002, guid: da39e000f192f72428d50cf82e9bf2b1, type: 3} --- !u!23 &7123231721396873832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123231721394615470} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3560e2943848ed24f8e6aa17f842a639, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 0.2 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0