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' colorIndex: 0 position: serializedVersion: 2 x: 331.08594 y: 267.64062 width: 385 height: 48 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: toDealDamage isSystemEvent: 0 isGlobal: 1 toState: CheckIfEnemyIsDodging linkStyle: 0 linkConstraint: 0 colorIndex: 0 - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: NotDealingDamage 2 linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.Raycast2 customNames: - actionEnabled: 01 actionIsOpen: 01 actionStartIndex: 00000000 actionHashCodes: 46acbf02 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: HitObject tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: RaycasterFront tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: [] fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 0000000000000000000000000100000000000000000000803f00010000009a99d93f00746f4465616c44616d61676546494e49534845440001000000000000000000000000010000000000000000000000000100000000010000000000000000000000000000803feceb6b3f8180803c0000803f000000 arrayParamSizes: 01000000 arrayParamTypes: - HutongGames.PlayMaker.FsmInt customTypeSizes: customTypeNames: [] paramDataType: 140000001c0000001c000000070000000f000000170000001700000011000000130000001c0000001c0000000f000000100000000c00000010000000110000001900000011000000 paramName: - fromGameObject - fromPosition - direction - space - distance - hitEvent - noHitEvent - storeDidHit - storeHitObject - storeHitPoint - storeHitNormal - storeHitDistance - repeatInterval - layerMask - - invertMask - debugColor - debug paramDataPos: 00000000000000000d0000001a0000001e000000230000002f000000370000000000000039000000460000005300000058000000000000005d000000620000006400000075000000 paramByteDataSize: 000000000d0000000d00000004000000050000000c0000000800000002000000000000000d0000000d00000005000000050000000000000005000000020000001100000002000000 - name: Load description: colorIndex: 0 position: serializedVersion: 2 x: 73.08594 y: 113.640625 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: GetRaycaster linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.Wait customNames: - actionEnabled: 01 actionIsOpen: 01 actionStartIndex: 00000000 actionHashCodes: 48c01101 unityObjectParams: [] fsmGameObjectParams: [] fsmOwnerDefaultParams: [] animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: [] fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 3333333f0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 0f0000001700000001000000 paramName: - time - finishEvent - realTime paramDataPos: 00000000050000000d000000 paramByteDataSize: 050000000800000001000000 - name: GetRaycaster description: colorIndex: 0 position: serializedVersion: 2 x: 63.085938 y: 188.64062 width: 109 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: NotDealingDamage 2 linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.GetRoot - HutongGames.PlayMaker.Actions.FindChild customNames: - - actionEnabled: 0101 actionIsOpen: 0101 actionStartIndex: 0000000002000000 actionHashCodes: d97b7202f90ba701 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: PlayerRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: RaycasterFront tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: PlayerRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: CharacterPositionCompass/RaycasterFront fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 1400000013000000140000001200000013000000 paramName: - gameObject - storeRoot - gameObject - childName - storeResult paramDataPos: 0000000000000000010000000000000001000000 paramByteDataSize: 0000000000000000000000000000000000000000 - name: DealDamagetoEnemy description: colorIndex: 0 position: serializedVersion: 2 x: 452.08594 y: 525.6406 width: 161 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: NotDealingDamage 2 linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.GetRoot - HutongGames.PlayMaker.Actions.SendEvent - HutongGames.PlayMaker.Actions.Wait customNames: - - - actionEnabled: 010101 actionIsOpen: 010101 actionStartIndex: 000000000200000006000000 actionHashCodes: d97b72025e69bb0448c01101 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: EnemyRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: HitObject tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: - target: 2 excludeSelf: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: 0 gameObject: ownerOption: 1 gameObject: useVariable: 1 name: EnemyRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmName: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AIFSM sendToChildren: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: 0 fsmComponent: {fileID: 0} fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: [] fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 746f4765744869740000000000000ad7233c0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000130000001f000000170000000f000000010000000f0000001700000001000000 paramName: - gameObject - storeRoot - eventTarget - sendEvent - delay - everyFrame - time - finishEvent - realTime paramDataPos: 00000000000000000000000000000000080000000d0000000e000000130000001b000000 paramByteDataSize: 000000000000000000000000080000000500000001000000050000000800000001000000 - name: CheckIfEnemyIsDodging description: colorIndex: 0 position: serializedVersion: 2 x: 444.5 y: 411 width: 182 height: 64 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: DealDamage isSystemEvent: 0 isGlobal: 1 toState: DealDamagetoEnemy linkStyle: 0 linkConstraint: 0 colorIndex: 0 - fsmEvent: name: yes isSystemEvent: 0 isGlobal: 1 toState: NotDealingDamage 2 linkStyle: 0 linkConstraint: 0 colorIndex: 0 - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: NotDealingDamage 2 linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.GetRoot - HutongGames.PlayMaker.Actions.GetFsmBool - HutongGames.PlayMaker.Actions.BoolTest - HutongGames.PlayMaker.Actions.Wait customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 0000000002000000070000000b000000 actionHashCodes: d97b720268fece05a4c8bf0048c01101 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: EnemyRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: HitObject tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: EnemyRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AIFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsDodging fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 00014973446f6467696e670000014973446f6467696e677965734465616c44616d61676500cdcccc3d0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000130000001400000012000000120000001100000001000000110000001700000017000000010000000f0000001700000001000000 paramName: - gameObject - storeRoot - gameObject - fsmName - variableName - storeValue - everyFrame - boolVariable - isTrue - isFalse - everyFrame - time - finishEvent - realTime paramDataPos: 0000000000000000010000000000000001000000000000000b0000000c000000170000001a00000024000000250000002a00000032000000 paramByteDataSize: 00000000000000000000000000000000000000000b000000010000000b000000030000000a00000001000000050000000800000001000000 events: - name: FINISHED isSystemEvent: 1 isGlobal: 1 - name: toDealDamage isSystemEvent: 0 isGlobal: 1 - name: toStrike isSystemEvent: 0 isGlobal: 1 - name: DealDamage isSystemEvent: 0 isGlobal: 1 - name: yes isSystemEvent: 0 isGlobal: 1 globalTransitions: - fsmEvent: name: toStrike isSystemEvent: 0 isGlobal: 1 toState: CheckWhatWasHit linkStyle: 0 linkConstraint: 0 colorIndex: 0 variables: floatVariables: [] intVariables: [] boolVariables: - useVariable: 1 name: IsDodging tooltip: showInInspector: 0 networkSync: 0 value: 0 stringVariables: [] vector2Variables: [] vector3Variables: [] colorVariables: [] rectVariables: [] quaternionVariables: [] gameObjectVariables: - useVariable: 1 name: EnemyRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: HitObject tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Player tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: PlayerRoot tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: RaycasterFront tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: SwordCollider tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} objectVariables: [] materialVariables: [] textureVariables: [] arrayVariables: [] enumVariables: [] categories: - variableCategoryIDs: 00000000000000000000000000000000000000000000000000000000 description: 'IMPORTANT FSM!!!!!!! COPY IT TO YOUR OWN CHARACTER MODEL!!!! It reads the Animator Events, so it has to be attached to your character, that has Animator Component. It''s for dealing damage to enemies.' docUrl: showStateLabel: 1 maxLoopCount: 0 watermark: password: locked: 0 manualUpdate: 0 keepDelayedEventsOnStateExit: 0 preprocessed: 0 ExposedEvents: [] RestartOnEnable: 1 EnableDebugFlow: 0 EnableBreakpoints: 1 editorFlags: 3 activeStateName: mouseEvents: 0 handleLevelLoaded: 0 handleTriggerEnter2D: 0 handleTriggerExit2D: 0 handleTriggerStay2D: 0 handleCollisionEnter2D: 0 handleCollisionExit2D: 0 handleCollisionStay2D: 0 handleTriggerEnter: 0 handleTriggerExit: 0 handleTriggerStay: 0 handleCollisionEnter: 0 handleCollisionExit: 0 handleCollisionStay: 0 handleParticleCollision: 0 handleControllerColliderHit: 0 handleJointBreak: 0 handleJointBreak2D: 0 handleOnGUI: 0 handleFixedUpdate: 0 handleLateUpdate: 0 handleApplicationEvents: 0 handleLegacyNetworking: 0 handleAnimatorMove: 0 handleAnimatorIK: 0 fsmTemplate: {fileID: 0} eventHandlerComponentsAdded: 0 --- !u!114 &11458690 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 161562} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1384774831, guid: e743331561ef77147ae48cda9bcb8209, type: 3} m_Name: m_EditorClassIdentifier: fsm: dataVersion: 1 usedInTemplate: {fileID: 0} name: ParentToCharacterFSM startState: Loading states: - name: SetCharacterAsParent description: colorIndex: 0 position: serializedVersion: 2 x: 65 y: 201 width: 167 height: 16 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: [] actionData: actionNames: - HutongGames.PlayMaker.Actions.GetFsmGameObject - HutongGames.PlayMaker.Actions.SetParent customNames: - - actionEnabled: 0101 actionIsOpen: 0101 actionStartIndex: 0000000005000000 actionHashCodes: 5b66cf00ea32a105 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 175350} - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AnimatorObj fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 0001000100 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 140000001200000012000000130000000100000014000000130000001100000011000000 paramName: - gameObject - fsmName - variableName - storeValue - everyFrame - gameObject - parent - resetLocalPosition - resetLocalRotation paramDataPos: 000000000000000001000000000000000000000001000000010000000100000003000000 paramByteDataSize: 000000000000000000000000000000000100000000000000000000000200000002000000 - name: Loading description: colorIndex: 0 position: serializedVersion: 2 x: 91 y: 101 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: SetCharacterAsParent linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.Wait customNames: - actionEnabled: 01 actionIsOpen: 01 actionStartIndex: 00000000 actionHashCodes: 48c01101 unityObjectParams: [] fsmGameObjectParams: [] fsmOwnerDefaultParams: [] animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: [] fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 0000803f0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 0f0000001700000001000000 paramName: - time - finishEvent - realTime paramDataPos: 00000000050000000d000000 paramByteDataSize: 050000000800000001000000 events: - name: FINISHED isSystemEvent: 1 isGlobal: 0 - name: toIdle isSystemEvent: 0 isGlobal: 1 - name: toJump isSystemEvent: 0 isGlobal: 1 globalTransitions: [] variables: floatVariables: - useVariable: 1 name: X tooltip: showInInspector: 0 networkSync: 0 value: 0 - useVariable: 1 name: Y tooltip: showInInspector: 0 networkSync: 0 value: 0 - useVariable: 1 name: Z tooltip: showInInspector: 0 networkSync: 0 value: 0 intVariables: [] boolVariables: [] stringVariables: [] vector2Variables: [] vector3Variables: - useVariable: 1 name: CharPos tooltip: showInInspector: 0 networkSync: 0 value: {x: 0, y: 0, z: 0} colorVariables: [] rectVariables: [] quaternionVariables: [] gameObjectVariables: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} objectVariables: [] materialVariables: [] textureVariables: [] arrayVariables: [] enumVariables: [] categories: - variableCategoryIDs: 0000000000000000000000000000000000000000 description: 'This contains all the helper nodes. It is being parented to the Player when the game starts. It is done this way, to make switching of character models easier.' docUrl: showStateLabel: 1 maxLoopCount: 0 watermark: password: locked: 0 manualUpdate: 0 keepDelayedEventsOnStateExit: 0 preprocessed: 1 ExposedEvents: [] RestartOnEnable: 1 EnableDebugFlow: 0 EnableBreakpoints: 1 editorFlags: 3 activeStateName: mouseEvents: 0 handleLevelLoaded: 0 handleTriggerEnter2D: 0 handleTriggerExit2D: 0 handleTriggerStay2D: 0 handleCollisionEnter2D: 0 handleCollisionExit2D: 0 handleCollisionStay2D: 0 handleTriggerEnter: 0 handleTriggerExit: 0 handleTriggerStay: 0 handleCollisionEnter: 0 handleCollisionExit: 0 handleCollisionStay: 0 handleParticleCollision: 0 handleControllerColliderHit: 0 handleJointBreak: 0 handleJointBreak2D: 0 handleOnGUI: 0 handleFixedUpdate: 0 handleLateUpdate: 0 handleApplicationEvents: 0 handleLegacyNetworking: 0 handleAnimatorMove: 0 handleAnimatorIK: 0 fsmTemplate: {fileID: 0} eventHandlerComponentsAdded: 0 --- !u!114 &11458914 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 117180} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1384774831, guid: e743331561ef77147ae48cda9bcb8209, type: 3} m_Name: m_EditorClassIdentifier: fsm: dataVersion: 1 usedInTemplate: {fileID: 0} name: EnemyLookAtFSM startState: Loading 2 states: - name: LookAtEnemy description: colorIndex: 0 position: serializedVersion: 2 x: 82 y: 261 width: 110 height: 16 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: [] actionData: actionNames: - HutongGames.PlayMaker.Actions.iTweenMoveUpdate - HutongGames.PlayMaker.Actions.FindClosest - HutongGames.PlayMaker.Actions.LookAt customNames: - - - actionEnabled: 010101 actionIsOpen: 010101 actionStartIndex: 000000000a00000011000000 actionHashCodes: 44fcf602d899af02d5799805 unityObjectParams: [] fsmGameObjectParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 161562} - useVariable: 1 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 0 gameObject: useVariable: 1 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: Enemy fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 00000000000000000000000001000000000000000000000000000000000000000000000001000000000000000000010000000000000001010000000000000000000000000100000000000000000000000001010000000000803feceb6b3f8180803c0000803f0001 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000130000001c0000000f0000000700000011000000130000001c0000000f0000000700000014000000120000001100000011000000130000000f0000000100000014000000130000001c0000001c00000011000000110000001900000001000000 paramName: - gameObject - transformPosition - vectorPosition - time - space - orientToPath - lookAtObject - lookAtVector - lookTime - axis - gameObject - withTag - ignoreOwner - mustBeVisible - storeObject - storeDistance - everyFrame - gameObject - targetObject - targetPosition - upVector - keepVertical - debug - debugLineColor - everyFrame paramDataPos: 0000000000000000000000000d00000012000000160000000100000018000000250000002a00000001000000000000002e000000300000000200000032000000370000000200000003000000380000004500000052000000540000005600000067000000 paramByteDataSize: 00000000000000000d000000050000000400000002000000000000000d00000005000000040000000000000000000000020000000200000000000000050000000100000000000000000000000d0000000d00000002000000020000001100000001000000 - name: Loading 2 description: colorIndex: 0 position: serializedVersion: 2 x: 59.5 y: 101 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: LookAtEnemy linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.GetFsmGameObject - HutongGames.PlayMaker.Actions.Wait customNames: - - actionEnabled: 0101 actionIsOpen: 0101 actionStartIndex: 0000000005000000 actionHashCodes: 5b66cf0048c01101 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 175350} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AnimatorObj fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 01e17a943f0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000120000001200000013000000010000000f0000001700000001000000 paramName: - gameObject - fsmName - variableName - storeValue - everyFrame - time - finishEvent - realTime paramDataPos: 000000000000000001000000000000000000000001000000060000000e000000 paramByteDataSize: 0000000000000000000000000000000001000000050000000800000001000000 events: - name: FINISHED isSystemEvent: 1 isGlobal: 1 - name: toZoomIn isSystemEvent: 0 isGlobal: 1 - name: toZoomOut isSystemEvent: 0 isGlobal: 1 globalTransitions: - fsmEvent: name: toZoomIn isSystemEvent: 0 isGlobal: 1 toState: LookAtEnemy linkStyle: 0 linkConstraint: 0 colorIndex: 0 variables: floatVariables: [] intVariables: [] boolVariables: [] stringVariables: [] vector2Variables: [] vector3Variables: [] colorVariables: [] rectVariables: [] quaternionVariables: [] gameObjectVariables: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} objectVariables: [] materialVariables: [] textureVariables: [] arrayVariables: [] enumVariables: [] categories: - variableCategoryIDs: 0000000000000000 description: Finds and points to closest Enemy docUrl: showStateLabel: 1 maxLoopCount: 0 watermark: password: locked: 0 manualUpdate: 0 keepDelayedEventsOnStateExit: 0 preprocessed: 0 ExposedEvents: [] RestartOnEnable: 1 EnableDebugFlow: 0 EnableBreakpoints: 1 editorFlags: 3 activeStateName: mouseEvents: 0 handleLevelLoaded: 0 handleTriggerEnter2D: 0 handleTriggerExit2D: 0 handleTriggerStay2D: 0 handleCollisionEnter2D: 0 handleCollisionExit2D: 0 handleCollisionStay2D: 0 handleTriggerEnter: 0 handleTriggerExit: 0 handleTriggerStay: 0 handleCollisionEnter: 0 handleCollisionExit: 0 handleCollisionStay: 0 handleParticleCollision: 0 handleControllerColliderHit: 0 handleJointBreak: 0 handleJointBreak2D: 0 handleOnGUI: 0 handleFixedUpdate: 0 handleLateUpdate: 0 handleApplicationEvents: 0 handleLegacyNetworking: 0 handleAnimatorMove: 0 handleAnimatorIK: 0 fsmTemplate: {fileID: 0} eventHandlerComponentsAdded: 0 --- !u!114 &11463434 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1384774831, guid: e743331561ef77147ae48cda9bcb8209, type: 3} m_Name: m_EditorClassIdentifier: fsm: dataVersion: 1 usedInTemplate: {fileID: 0} name: IsRUFSM startState: Loading states: - name: RU description: colorIndex: 0 position: serializedVersion: 2 x: 55 y: 254 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: LU linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.SetAnimatorFloat - HutongGames.PlayMaker.Actions.GetPosition - HutongGames.PlayMaker.Actions.GetPosition - HutongGames.PlayMaker.Actions.FloatCompare customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 00000000060000000d00000014000000 actionHashCodes: f9cb72005552ad055552ad051bcdca04 unityObjectParams: [] fsmGameObjectParams: [] fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: RightFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: LeftFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsRUp fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 0000803f0000000000000000000000000000000000000000000000010000000001000000000152666f6f74590000000001000000000100000000000000000000000001000000000100000000014c666f6f745900000000010000000001000000000152666f6f745900000000014c666f6f7459000000000046494e495348454401 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000120000000f0000000f0000000100000007000000140000001c0000000f0000000f0000000f0000000700000001000000140000001c0000000f0000000f0000000f00000007000000010000000f0000000f0000000f00000017000000170000001700000001000000 paramName: - gameObject - parameter - Value - dampTime - everyFrame - everyFrameOption - gameObject - vector - x - y - z - space - everyFrame - gameObject - vector - x - y - z - space - everyFrame - float1 - float2 - tolerance - equal - lessThan - greaterThan - everyFrame paramDataPos: 000000000000000000000000050000000a0000000b000000010000000f0000001c000000210000002c00000031000000350000000200000036000000430000004800000053000000580000005c0000005d000000680000007300000078000000780000008000000080000000 paramByteDataSize: 000000000000000005000000050000000100000004000000000000000d000000050000000b000000050000000400000001000000000000000d000000050000000b0000000500000004000000010000000b0000000b0000000500000000000000080000000000000001000000 - name: LU description: colorIndex: 0 position: serializedVersion: 2 x: 323 y: 256 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: RU linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.SetAnimatorFloat - HutongGames.PlayMaker.Actions.GetPosition - HutongGames.PlayMaker.Actions.GetPosition - HutongGames.PlayMaker.Actions.FloatCompare customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 00000000060000000d00000014000000 actionHashCodes: f9cb72005552ad055552ad051bcdca04 unityObjectParams: [] fsmGameObjectParams: [] fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: RightFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: LeftFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsRUp fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 000000000000000000000000000000000000000000000000000000010000000001000000000152666f6f74590000000001000000000100000000000000000000000001000000000100000000014c666f6f745900000000010000000001000000000152666f6f745900000000014c666f6f7459000000000046494e495348454446494e495348454401 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 14000000120000000f0000000f0000000100000007000000140000001c0000000f0000000f0000000f0000000700000001000000140000001c0000000f0000000f0000000f00000007000000010000000f0000000f0000000f00000017000000170000001700000001000000 paramName: - gameObject - parameter - Value - dampTime - everyFrame - everyFrameOption - gameObject - vector - x - y - z - space - everyFrame - gameObject - vector - x - y - z - space - everyFrame - float1 - float2 - tolerance - equal - lessThan - greaterThan - everyFrame paramDataPos: 000000000000000000000000050000000a0000000b000000010000000f0000001c000000210000002c00000031000000350000000200000036000000430000004800000053000000580000005c0000005d000000680000007300000078000000800000008000000088000000 paramByteDataSize: 000000000000000005000000050000000100000004000000000000000d000000050000000b000000050000000400000001000000000000000d000000050000000b0000000500000004000000010000000b0000000b0000000500000008000000000000000800000001000000 - name: Loading description: colorIndex: 0 position: serializedVersion: 2 x: 60.5 y: 102 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: RU linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.GetFsmGameObject - HutongGames.PlayMaker.Actions.GetFsmGameObject - HutongGames.PlayMaker.Actions.GetFsmGameObject - HutongGames.PlayMaker.Actions.Wait customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 00000000050000000a0000000f000000 actionHashCodes: 5b66cf005b66cf005b66cf0048c01101 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: LeftFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: RightFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 175350} - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AnimatorObj - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LeftFootBone - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: RightFootBone fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 010101a4707d3f0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 1400000012000000120000001300000001000000140000001200000012000000130000000100000014000000120000001200000013000000010000000f0000001700000001000000 paramName: - gameObject - fsmName - variableName - storeValue - everyFrame - gameObject - fsmName - variableName - storeValue - everyFrame - gameObject - fsmName - variableName - storeValue - everyFrame - time - finishEvent - realTime paramDataPos: 000000000000000001000000000000000000000001000000020000000300000001000000010000000200000004000000050000000200000002000000030000000800000010000000 paramByteDataSize: 000000000000000000000000000000000100000000000000000000000000000000000000010000000000000000000000000000000000000001000000050000000800000001000000 events: - name: FINISHED isSystemEvent: 1 isGlobal: 1 globalTransitions: [] variables: floatVariables: - useVariable: 1 name: LfootY tooltip: showInInspector: 0 networkSync: 0 value: 0 - useVariable: 1 name: RfootY tooltip: showInInspector: 0 networkSync: 0 value: 0 intVariables: [] boolVariables: [] stringVariables: [] vector2Variables: [] vector3Variables: [] colorVariables: [] rectVariables: [] quaternionVariables: [] gameObjectVariables: - useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: LeftFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: RightFootBone tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} objectVariables: [] materialVariables: [] textureVariables: [] arrayVariables: [] enumVariables: [] categories: - variableCategoryIDs: 0000000000000000000000000000000000000000 description: Detects which foot is in the air at the moment and feeds the result to Animator. It controls which "StopWalking" animation to play. docUrl: showStateLabel: 1 maxLoopCount: 0 watermark: password: locked: 0 manualUpdate: 0 keepDelayedEventsOnStateExit: 0 preprocessed: 0 ExposedEvents: [] RestartOnEnable: 1 EnableDebugFlow: 0 EnableBreakpoints: 1 editorFlags: 3 activeStateName: mouseEvents: 0 handleLevelLoaded: 0 handleTriggerEnter2D: 0 handleTriggerExit2D: 0 handleTriggerStay2D: 0 handleCollisionEnter2D: 0 handleCollisionExit2D: 0 handleCollisionStay2D: 0 handleTriggerEnter: 0 handleTriggerExit: 0 handleTriggerStay: 0 handleCollisionEnter: 0 handleCollisionExit: 0 handleCollisionStay: 0 handleParticleCollision: 0 handleControllerColliderHit: 0 handleJointBreak: 0 handleJointBreak2D: 0 handleOnGUI: 0 handleFixedUpdate: 0 handleLateUpdate: 0 handleApplicationEvents: 0 handleLegacyNetworking: 0 handleAnimatorMove: 0 handleAnimatorIK: 0 fsmTemplate: {fileID: 0} eventHandlerComponentsAdded: 0 --- !u!114 &11469080 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a6284e17624f85d4396511f8184aeecb, type: 3} m_Name: m_EditorClassIdentifier: --- !u!114 &11480232 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1384774831, guid: de72a6d2da64d114d95e3c5a01cfaec5, type: 3} m_Name: m_EditorClassIdentifier: fsm: dataVersion: 1 usedInTemplate: {fileID: 0} name: LockLookOnToEnemyFSM startState: Load states: - name: Load description: colorIndex: 0 position: serializedVersion: 2 x: 154 y: 213 width: 100 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: IsEnemyClose? linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.Wait customNames: - actionEnabled: 01 actionIsOpen: 01 actionStartIndex: 00000000 actionHashCodes: 48c01101 unityObjectParams: [] fsmGameObjectParams: [] fsmOwnerDefaultParams: [] animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: [] fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: ae47613f0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 0f0000001700000001000000 paramName: - time - finishEvent - realTime paramDataPos: 00000000050000000d000000 paramByteDataSize: 050000000800000001000000 - name: IsEnemyClose? description: colorIndex: 0 position: serializedVersion: 2 x: 158.5 y: 316 width: 120 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: toLockOn isSystemEvent: 0 isGlobal: 1 toState: LockOnToEnemy linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.SetFsmGameObject - HutongGames.PlayMaker.Actions.SetFsmGameObject - HutongGames.PlayMaker.Actions.FindClosest - HutongGames.PlayMaker.Actions.FloatCompare customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 00000000050000000a00000011000000 actionHashCodes: 5b66cf005b66cf00d899af021bcdca04 unityObjectParams: [] fsmGameObjectParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 143818} - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 143818} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 107328} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 161562} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookOnObject - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AimAnglesFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookOnObject - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: Enemy fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 00010100000000000000014469737432506c617965720100000000014469737432506c617965720000c040000000000000746f4c6f636b4f6e01 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 1400000012000000120000001300000001000000140000001200000012000000130000000100000014000000120000001100000011000000130000000f000000010000000f0000000f0000000f00000017000000170000001700000001000000 paramName: - gameObject - fsmName - variableName - setValue - everyFrame - gameObject - fsmName - variableName - setValue - everyFrame - gameObject - withTag - ignoreOwner - mustBeVisible - storeObject - storeDistance - everyFrame - float1 - float2 - tolerance - equal - lessThan - greaterThan - everyFrame paramDataPos: 000000000000000001000000000000000000000001000000020000000300000001000000010000000200000004000000020000000400000002000000060000001600000017000000270000002c00000031000000310000003900000039000000 paramByteDataSize: 000000000000000000000000000000000100000000000000000000000000000000000000010000000000000000000000020000000200000000000000100000000100000010000000050000000500000000000000080000000000000001000000 - name: LockOnToEnemy description: colorIndex: 0 position: serializedVersion: 2 x: 171 y: 418 width: 130 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: IsEnemyClose? linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.SetFsmGameObject - HutongGames.PlayMaker.Actions.SetFsmGameObject - HutongGames.PlayMaker.Actions.FindClosest - HutongGames.PlayMaker.Actions.FloatCompare customNames: - - - - actionEnabled: 01010101 actionIsOpen: 01010101 actionStartIndex: 00000000050000000a00000011000000 actionHashCodes: 5b66cf005b66cf00d899af021bcdca04 unityObjectParams: [] fsmGameObjectParams: - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} fsmOwnerDefaultParams: - ownerOption: 0 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 107328} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 161562} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: MovementFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookOnObject - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: AimAnglesFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookOnObject - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: Enemy fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 01010100000000000000014469737432506c617965720100000000014469737432506c617965720000c04000000000000046494e495348454401 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 1400000012000000120000001300000001000000140000001200000012000000130000000100000014000000120000001100000011000000130000000f000000010000000f0000000f0000000f00000017000000170000001700000001000000 paramName: - gameObject - fsmName - variableName - setValue - everyFrame - gameObject - fsmName - variableName - setValue - everyFrame - gameObject - withTag - ignoreOwner - mustBeVisible - storeObject - storeDistance - everyFrame - float1 - float2 - tolerance - equal - lessThan - greaterThan - everyFrame paramDataPos: 000000000000000001000000000000000000000001000000020000000300000001000000010000000200000004000000020000000400000002000000060000001600000017000000270000002c00000031000000310000003100000039000000 paramByteDataSize: 000000000000000000000000000000000100000000000000000000000000000000000000010000000000000000000000020000000200000000000000100000000100000010000000050000000500000000000000000000000800000001000000 events: - name: FINISHED isSystemEvent: 1 isGlobal: 1 - name: toLockOn isSystemEvent: 0 isGlobal: 1 globalTransitions: [] variables: floatVariables: - useVariable: 1 name: Dist2Player tooltip: showInInspector: 0 networkSync: 0 value: 0 intVariables: [] boolVariables: [] stringVariables: [] vector2Variables: [] vector3Variables: [] colorVariables: [] rectVariables: [] quaternionVariables: [] gameObjectVariables: - useVariable: 1 name: Enemy tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} objectVariables: [] materialVariables: [] textureVariables: [] arrayVariables: [] enumVariables: [] categories: - variableCategoryIDs: 0000000000000000 description: If we get close to enemy, the chracter will start always facing the enemy while walking (instead of facing where the camera is looking). If we get far from enemies, the character will face where camera looks. docUrl: showStateLabel: 1 maxLoopCount: 0 watermark: password: locked: 0 manualUpdate: 0 keepDelayedEventsOnStateExit: 0 preprocessed: 0 ExposedEvents: [] RestartOnEnable: 1 EnableDebugFlow: 0 EnableBreakpoints: 1 editorFlags: 3 activeStateName: mouseEvents: 0 handleLevelLoaded: 0 handleTriggerEnter2D: 0 handleTriggerExit2D: 0 handleTriggerStay2D: 0 handleCollisionEnter2D: 0 handleCollisionExit2D: 0 handleCollisionStay2D: 0 handleTriggerEnter: 0 handleTriggerExit: 0 handleTriggerStay: 0 handleCollisionEnter: 0 handleCollisionExit: 0 handleCollisionStay: 0 handleParticleCollision: 0 handleControllerColliderHit: 0 handleJointBreak: 0 handleJointBreak2D: 0 handleOnGUI: 0 handleFixedUpdate: 0 handleLateUpdate: 0 handleApplicationEvents: 0 handleLegacyNetworking: 0 handleAnimatorMove: 0 handleAnimatorIK: 0 fsmTemplate: {fileID: 0} eventHandlerComponentsAdded: 0 --- !u!114 &11481802 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 175350} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1384774831, guid: e743331561ef77147ae48cda9bcb8209, type: 3} m_Name: m_EditorClassIdentifier: fsm: dataVersion: 1 usedInTemplate: {fileID: 0} name: MovementFSM startState: Loading states: - 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name: FallingDown description: This state is launched from DetectFallingFSM, when DetectFallingFSM detects, that the character is no longer on the ground. It shoots short Raycasts every frame, to check if there is ground beneath. 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ownerOption: 0 gameObject: useVariable: 1 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 110308} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 110308} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - 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useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: ShieldFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsOff - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsStopLU - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsStopRU - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsFalling - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookAtInputDirectionFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: InputVector - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookAtInputDirectionFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: InputMagnitude - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: InputMagnitude fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 00014973446f6467696e67000000010000746f53746f70446574656374696f6e670000000000000b00000000000000000000000000000000000100000000000003000000000000000146616c6c696e6753706565640100000000000000000000000001496e707574566563746f720100000000000000000000000001496e707574566563746f720000803f000100000000000000000000000001496e707574566563746f72000000000000000000000000010000000001000010c10000000000010100000000000000000000000001496e707574566563746f720000000001000000000001496e7075744d61676e6974756465010000000001496e7075744d61676e69747564650000003f0152756e6e696e67466163746f72010000000001496e7075744d61676e6974756465000000000001000000000000000000000000000000000100000000000080bf0000000000010000003333b33e0046494e49534845440001000000000000000000000000010000000000000000000000000100000000010100000000000000000000000000803feceb6b3f8180803c0000803f0000000000000000000000000000000100000000000080bf0000000000010000003333b33e0046494e49534845440001000000000000000000000000010000000000000000000000000100000000010100000000000000000000000000803feceb6b3f8180803c0000803f0000000000000000000000000000000100000000000080bf0000000000010000003333b33e0046494e49534845440001000000000000000000000000010000000000000000000000000100000000010100000000000000000000000000803feceb6b3f8180803c0000803f0000000000000000000000000000000100000000000080bf0000000000010000003333b33e0046494e49534845440001000000000000000000000000010000000000000000000000000100000000010100000000000000000000000000803feceb6b3f8180803c0000803f000000 arrayParamSizes: 01000000010000000100000001000000 arrayParamTypes: - 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debugColor - debug - fromGameObject - fromPosition - direction - space - distance - hitEvent - noHitEvent - storeDidHit - storeHitObject - storeHitPoint - storeHitNormal - storeHitDistance - repeatInterval - layerMask - - invertMask - debugColor - debug - fromGameObject - fromPosition - direction - space - distance - hitEvent - noHitEvent - storeDidHit - storeHitObject - storeHitPoint - storeHitNormal - storeHitDistance - repeatInterval - layerMask - - invertMask - debugColor - debug - fromGameObject - fromPosition - direction - space - distance - hitEvent - noHitEvent - storeDidHit - storeHitObject - storeHitPoint - storeHitNormal - storeHitDistance - repeatInterval - layerMask - - invertMask - debugColor - debug paramDataPos: 000000000b0000000d0000000000000000000000010000000e0000001000000000000000110000002100000026000000010000002700000002000000020000002b0000002d0000002e00000003000000030000003200000034000000350000000400000004000000390000003b0000003c000000400000004400000055000000050000000500000006000000560000006e0000006f000000870000008c0000008d000000a5000000b2000000b7000000bc000000c100000006000000c2000000da000000de000000070000000700000008000000e0000000f3000000f4000000070100001901000008000000090000001a0100002d010000320100003301000009000000370100004401000051010000550100005a01000062010000620100000000000064010000710100007e0100008301000000000000880100008d0100008f010000a00100000a000000a2010000af010000bc010000c0010000c5010000cd010000cd01000001000000cf010000dc010000e9010000ee01000001000000f3010000f8010000fa0100000b0200000b0000000d0200001a020000270200002b020000300200003802000038020000020000003a020000470200005402000059020000020000005e0200006302000065020000760200000c000000780200008502000092020000960200009b020000a3020000a302000003000000a5020000b2020000bf020000c402000003000000c9020000ce020000d0020000e1020000 paramByteDataSize: 0b000000020000000100000000000000000000000000000002000000010000000000000010000000050000000100000000000000040000000000000000000000020000000100000004000000000000000000000002000000010000000400000000000000000000000200000001000000040000000400000011000000010000000000000000000000000000001800000001000000180000000500000001000000180000000d00000005000000050000000500000001000000000000001800000004000000020000000000000000000000000000001300000001000000130000001200000001000000000000000000000013000000050000000100000004000000000000000d0000000d0000000400000005000000080000000000000002000000000000000d0000000d00000005000000050000000000000005000000020000001100000002000000000000000d0000000d0000000400000005000000080000000000000002000000000000000d0000000d00000005000000050000000000000005000000020000001100000002000000000000000d0000000d0000000400000005000000080000000000000002000000000000000d0000000d00000005000000050000000000000005000000020000001100000002000000000000000d0000000d0000000400000005000000080000000000000002000000000000000d0000000d00000005000000050000000000000005000000020000001100000002000000 - name: Land description: Play landing animation. colorIndex: 0 position: serializedVersion: 2 x: 59.398438 y: 1456.8594 width: 130.5 height: 32 isBreakpoint: 0 isSequence: 0 hideUnused: 0 transitions: - fsmEvent: name: FINISHED isSystemEvent: 1 isGlobal: 1 toState: WhatNext linkStyle: 0 linkConstraint: 0 colorIndex: 0 actionData: actionNames: - HutongGames.PlayMaker.Actions.FloatCompare - HutongGames.PlayMaker.Actions.ControllerSimpleMove - HutongGames.PlayMaker.Actions.SetAnimatorBool - HutongGames.PlayMaker.Actions.GetFsmFloat - HutongGames.PlayMaker.Actions.FloatMultiply - HutongGames.PlayMaker.Actions.SetAnimatorFloat - HutongGames.PlayMaker.Actions.GetAngleY - HutongGames.PlayMaker.Actions.SetAnimatorFloat - HutongGames.PlayMaker.Actions.Wait customNames: - - - - - - - - - actionEnabled: 010101010101010101 actionIsOpen: 010101010101010101 actionStartIndex: 00000000070000000b0000001000000015000000180000001e000000250000002b000000 actionHashCodes: 1bcdca0433d616035f913504876045029845b305f9cb7200a8ef7000f9cb720048c01101 unityObjectParams: [] fsmGameObjectParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 110308} fsmOwnerDefaultParams: - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 110308} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} - ownerOption: 1 gameObject: useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 161562} - ownerOption: 1 gameObject: useVariable: 1 name: AnimatorObj tooltip: showInInspector: 0 networkSync: 0 value: {fileID: 0} animationCurveParams: [] functionCallParams: [] fsmTemplateControlParams: [] fsmEventTargetParams: [] fsmPropertyParams: [] layoutOptionParams: [] fsmStringParams: - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: IsFalling - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: LookAtInputDirectionFSM - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: InputMagnitude - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: InputMagnitude - useVariable: 0 name: tooltip: showInInspector: 0 networkSync: 0 value: WalkStartAngle fsmObjectParams: [] fsmVarParams: [] fsmArrayParams: [] fsmEnumParams: [] fsmFloatParams: [] fsmIntParams: [] fsmBoolParams: [] fsmVector2Params: [] fsmVector3Params: [] fsmColorParams: [] fsmRectParams: [] fsmQuaternionParams: [] stringParams: [] byteData: 000000000146616c6c696e675370656564cdcc8c3f000000000000746f44696500000000000000000000000000000000803f0000000000000001000000000000000001496e7075744d61676e6974756465010000000001496e7075744d61676e69747564650000003f0152756e6e696e67466163746f72010000000001496e7075744d61676e6974756465000000000000000000000000000001000000000157616c6b5374617274416e676c650000000001000000000101000000000157616c6b5374617274416e676c6500000000000100000000cdcc4c3e0046494e495348454400 arrayParamSizes: arrayParamTypes: [] customTypeSizes: customTypeNames: [] paramDataType: 0f0000000f0000000f00000017000000170000001700000001000000140000001c0000000f0000000700000014000000120000001100000001000000070000001400000012000000120000000f000000010000000f0000000f0000000100000014000000120000000f0000000f000000010000000700000014000000130000000f0000000f0000000f0000000f0000000100000014000000120000000f0000000f00000001000000070000000f0000001700000001000000 paramName: - float1 - float2 - tolerance - equal - lessThan - greaterThan - everyFrame - gameObject - moveVector - speed - space - gameObject - parameter - Value - everyFrame - everyFrameOption - gameObject - fsmName - variableName - storeValue - everyFrame - floatVariable - multiplyBy - everyFrame - gameObject - parameter - Value - dampTime - everyFrame - everyFrameOption - gameObject - target - angle - signedAngle - resultPositiveAngle - resultNegativeAngle - everyFrame - gameObject - parameter - Value - dampTime - everyFrame - everyFrameOption - time - finishEvent - realTime paramDataPos: 0000000011000000160000001b0000001b0000001b0000002000000000000000210000002e00000033000000010000000000000037000000390000003a0000000200000001000000020000003e000000510000005200000065000000770000000300000003000000780000008b00000090000000910000000400000000000000950000009a000000ad000000b2000000b70000000500000004000000b8000000cb000000d0000000d1000000d5000000da000000e2000000 paramByteDataSize: 11000000050000000500000000000000000000000500000001000000000000000d00000005000000040000000000000000000000020000000100000004000000000000000000000000000000130000000100000013000000120000000100000000000000000000001300000005000000010000000400000000000000000000000500000013000000050000000500000001000000000000000000000013000000050000000100000004000000050000000800000001000000 - name: SetWalkStartAngle description: Checks the angle between character's forward axis and InputDirectionCompass forward Axis (which is always looking at input axis direction). 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