%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &622985446319806846 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8374505271379800687} - component: {fileID: 4355740221072406270} - component: {fileID: 8622809812440720006} m_Layer: 5 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8374505271379800687 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622985446319806846} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1068176236497109078} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 75, y: 0} m_SizeDelta: {x: -150, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &4355740221072406270 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622985446319806846} m_CullTransparentMesh: 0 --- !u!114 &8622809812440720006 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 622985446319806846} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 12800000, guid: 9d80a13abe71489478bbc62aff713812, type: 3} m_FontSize: 90 m_FontStyle: 0 m_BestFit: 1 m_MinSize: 9 m_MaxSize: 100 m_Alignment: 4 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: 'Take Saber ' --- !u!1 &1473349236848550838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 58057982747769657} - component: {fileID: 8782555080310146313} - component: {fileID: 3753666218545758593} m_Layer: 5 m_Name: icon_controller m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &58057982747769657 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473349236848550838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1068176236497109078} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 150, y: 150} m_Pivot: {x: 0, y: 0.5} --- !u!222 &8782555080310146313 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473349236848550838} m_CullTransparentMesh: 0 --- !u!114 &3753666218545758593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1473349236848550838} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: cfea15071ee3a4543ba205f132c5da33, type: 3} m_Type: 0 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &1514995229321727354 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5031570023755476073} - component: {fileID: 2274990770646414168} - component: {fileID: 4031422504635256411} m_Layer: 5 m_Name: icon_keyboard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &5031570023755476073 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514995229321727354} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1068176236497109078} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} m_AnchoredPosition: {x: 0.00064086914, y: 0.0000141859055} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0, y: 0.5} --- !u!222 &2274990770646414168 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514995229321727354} m_CullTransparentMesh: 0 --- !u!114 &4031422504635256411 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1514995229321727354} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 1, g: 0.7882353, b: 0.09803922, a: 0.87058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 21300000, guid: 56ab641b97f0c3e4bbea4f8fea9110bc, type: 3} m_Type: 0 m_PreserveAspect: 1 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!1 &2365806119295051617 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1068176236497109078} - component: {fileID: 2697658144275744746} - component: {fileID: 1139584949443580389} - component: {fileID: 7182245937523010728} m_Layer: 5 m_Name: bg m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1068176236497109078 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2365806119295051617} m_LocalRotation: {x: 0, y: -1, z: 0, w: 0.00000041723246} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8374505271379800687} - {fileID: 5031570023755476073} - {fileID: 58057982747769657} m_Father: {fileID: 1323058737804327072} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2697658144275744746 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2365806119295051617} m_CullTransparentMesh: 0 --- !u!114 &1139584949443580389 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2365806119295051617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 2100000, guid: a33be1e1efa8ca14286b77d062313a4e, type: 2} m_Color: {r: 0, g: 0, b: 0, a: 0.07058824} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_Sprite: {fileID: 0} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 --- !u!114 &7182245937523010728 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2365806119295051617} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 60254cc56f3d5d04896861196a404996, type: 3} m_Name: m_EditorClassIdentifier: OnChangeToKeyboard: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1473349236848550838} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1514995229321727354} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnChangeToMobile: m_PersistentCalls: m_Calls: [] OnChangeToJoystick: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1473349236848550838} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1514995229321727354} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &3581734902523796360 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7627054327601009794} - component: {fileID: 5865550595176402511} - component: {fileID: 6452120873925534199} m_Layer: 2 m_Name: hitBox m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7627054327601009794 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3581734902523796360} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.008, y: 0, z: 0.56} m_LocalScale: {x: 0.14535077, y: 0.07141484, z: 0.9291324} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1578392210384929080} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &5865550595176402511 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3581734902523796360} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &6452120873925534199 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3581734902523796360} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fb97f58541b05b24ab37661346298ff2, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 attackObject: {fileID: 0} damagePercentage: 100 triggerType: -1 --- !u!1 &3763242427057353952 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1578392210384929080} m_Layer: 2 m_Name: Components m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1578392210384929080 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3763242427057353952} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7627054327601009794} - {fileID: 7274476527401731008} m_Father: {fileID: 4976551541398479074} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3998070440006618133 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7274476527401731008} - component: {fileID: 1533129043437439336} - component: {fileID: 75924938397846108} m_Layer: 0 m_Name: SZABLA_low m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7274476527401731008 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3998070440006618133} m_LocalRotation: {x: 0.5523199, y: -0.43384588, z: 0.5406457, w: 0.46305788} m_LocalPosition: {x: -0.015100002, y: -0.02099999, z: 0.038924873} m_LocalScale: {x: 1.1301435, y: 1.0345025, z: 1.130144} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1578392210384929080} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 101.297, y: -93.93399, z: -6.2890015} --- !u!33 &1533129043437439336 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3998070440006618133} m_Mesh: {fileID: 5157922187333366139, guid: 094550b8b687c004998f0ae99d366658, type: 3} --- !u!23 &75924938397846108 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3998070440006618133} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3dfccc3864ec53445a2a8a1abde2d850, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &5755717488528356983 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 197621144762191741} - component: {fileID: 1824137436460474822} - component: {fileID: 270477202217687415} m_Layer: 13 m_Name: CollectableStandalone m_TagString: Action m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &197621144762191741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5755717488528356983} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4976551541398479074} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!135 &1824137436460474822 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5755717488528356983} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} --- !u!114 &270477202217687415 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5755717488528356983} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b164d939286a4b429909f275c09452d, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 1 openCloseWindow: 0 selectedToolbar: 3 inputType: 0 actionInput: useInput: 1 isAxisInUse: 0 isUnityInput: 0 keyboard: E keyboardAxis: 0 joystick: A joystickAxis: 0 mobile: A mobileAxis: 0 joystickAxisInvert: 0 keyboardAxisInvert: 0 mobileAxisInvert: 0 timeButtonWasPressed: 0 lastTimeTheButtonWasPressed: 0 inButtomTimer: 0 buttonTimer: 3 inputDelay: 0.1 playAnimationWhileHoldingButton: 1 doubleButtomTime: 0.25 actionName: Action actionTag: Action disableOnStart: 0 disableCollision: 0 disableGravity: 0 activeFromForward: 0 forwardAngle: 15 useTriggerRotation: 0 destroyAfter: 0 destroyDelay: 0 customCameraState: Default playAnimation: crossFadeTransition: 0.25 animatorLayer: 0 endActionManualy: 0 endExitTimeAnimation: 0.8 animatorActionState: 0 resetAnimatorActionState: 1 matchTarget: {fileID: 0} avatarTarget: 0 useLocalX: 0 useLocalZ: 1 matchPositionXZCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 matchPositionYCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 matchRotationCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.5 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 onPressActionDelay: 0 OnPressActionInput: m_PersistentCalls: m_Calls: [] onPressActionInputWithTarget: m_PersistentCalls: m_Calls: [] OnCancelActionInput: m_PersistentCalls: m_Calls: [] OnFinishActionInput: m_PersistentCalls: m_Calls: [] OnUpdateButtonTimer: m_PersistentCalls: m_Calls: [] OnStartAnimation: m_PersistentCalls: m_Calls: [] OnEndAnimation: m_PersistentCalls: m_Calls: [] OnPlayerEnter: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6591791960994438910} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnPlayerStay: m_PersistentCalls: m_Calls: [] OnPlayerExit: m_PersistentCalls: m_Calls: - m_Target: {fileID: 6591791960994438910} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 OnValidate: m_PersistentCalls: m_Calls: [] OnInvalidate: m_PersistentCalls: m_Calls: [] disableHUD: 1 isDialogueTrigger: 0 OnPlayerMatchTargetPosition: m_PersistentCalls: m_Calls: [] useFadeOnMatchingToTarget: 0 m_fadeInCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_fadeOutCurve: serializedVersion: 2 m_Curve: [] m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 m_fadeSpeed: 2 m_enableInteractionLegality: 0 m_guilt: {fileID: 0} animationDelay: 0 targetEquipPoint: meleeHandler twoHandWeapon: 0 weapon: {fileID: 6475647898930016335} weaponIcon: {fileID: 21300000, guid: 68199bff0f78a2d4ca77e20ccc91ef76, type: 3} weaponText: OnEquip: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1824137436460474822} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 3500710137557791390} m_TargetAssemblyTypeName: m_MethodName: set_isKinematic m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 6832084063730779159} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 6591791960994438910} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 1612551556869559816} m_TargetAssemblyTypeName: m_MethodName: Inv_Weapon_FreezeAll m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 OnDrop: m_PersistentCalls: m_Calls: - m_Target: {fileID: 1824137436460474822} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 3500710137557791390} m_TargetAssemblyTypeName: m_MethodName: set_isKinematic m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - m_Target: {fileID: 6832084063730779159} m_TargetAssemblyTypeName: m_MethodName: set_enabled m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 6591791960994438910} m_TargetAssemblyTypeName: m_MethodName: SetActive m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 1 m_CallState: 2 - m_Target: {fileID: 1612551556869559816} m_TargetAssemblyTypeName: m_MethodName: Inv_Weapon_FreezeAll m_Mode: 6 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 --- !u!1 &6475647898930016335 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4976551541398479074} - component: {fileID: 2771450750490873679} - component: {fileID: 5778915128713221093} - component: {fileID: 2101528988131577959} - component: {fileID: 3500710137557791390} - component: {fileID: 6832084063730779159} - component: {fileID: 1612551556869559816} m_Layer: 1 m_Name: 'Saber_Collectable ' m_TagString: Weapon m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4976551541398479074 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -7.064, y: 0.144, z: 0.6261825} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1578392210384929080} - {fileID: 1323058737804327072} - {fileID: 197621144762191741} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &2771450750490873679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3} m_Name: m_EditorClassIdentifier: header: COMMENT comment: 'Remember: Keep the mesh poiting FORWARD (blue arrow) and the blade pointing RIGHT (red arrow) The character will hold this weapon based on the PIVOT of this object.' inEdit: 0 --- !u!114 &5778915128713221093 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0ebe2ea9c9ea0544d84d9c27f7470915, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 1 openCloseWindow: 0 selectedToolbar: 0 attackObjectName: damage: damageValue: 15 staminaBlockCost: 20 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} minDamage: damageValue: 15 staminaBlockCost: 5 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} maxDamage: damageValue: 15 staminaBlockCost: 5 staminaRecoveryDelay: 1 ignoreDefense: 0 activeRagdoll: 0 senselessTime: 0 sender: {fileID: 0} receiver: {fileID: 0} hitPosition: {x: 0, y: 0, z: 0} hitReaction: 1 recoil_id: 0 reaction_id: 0 damageType: force: {x: 0, y: 0, z: 0} overrideDamageSender: {fileID: 0} hitBoxes: - {fileID: 6452120873925534199} damageModifier: 0 canApplyDamage: 0 onDamageHit: m_PersistentCalls: m_Calls: [] onRecoilHit: m_PersistentCalls: m_Calls: [] onPassDamage: m_PersistentCalls: m_Calls: [] onEnableDamage: m_PersistentCalls: m_Calls: [] onDisableDamage: m_PersistentCalls: m_Calls: [] meleeManager: {fileID: 0} meleeType: 2 useStrongAttack: 1 distanceToAttack: 1 attackID: 1 movesetID: 2 staminaCost: 20 staminaRecoveryDelay: 1 defenseRate: 85 defenseRange: 70 defenseID: 1 recoilID: 1 breakAttack: 0 onDefense: m_PersistentCalls: m_Calls: [] --- !u!114 &2101528988131577959 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 00cc2b820c1fe174082aa779f79cb540, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 audioSource: {fileID: 106114, guid: dfea19d1d34dd174d87195f78cb44ae7, type: 3} hitSounds: - {fileID: 8300000, guid: 5bf68d15022c6834183817afb427ac52, type: 3} - {fileID: 8300000, guid: eb1a767b35496c84db41ea55405f03b3, type: 3} - {fileID: 8300000, guid: 9dd2d71c0c95f9d46aa813a5ea65619d, type: 3} recoilSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} recoilParticles: - {fileID: 110090, guid: 04dd09560119f3c48ba23669eb660db1, type: 3} defSounds: - {fileID: 8300000, guid: f0dad368bc2d5944ca75a821ad024ce2, type: 3} - {fileID: 8300000, guid: 3bc8b33abc1b51d4badb229b61e36e33, type: 3} - {fileID: 8300000, guid: bfa1063bd08a3d54595a731677875059, type: 3} --- !u!54 &3500710137557791390 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!65 &6832084063730779159 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_Material: {fileID: 13400000, guid: a083ab9b7ed1d6e4384574d90a4d84fe, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.18, y: 0.12, z: 1.2} m_Center: {x: 0, y: 0, z: 0.49} --- !u!114 &1612551556869559816 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6475647898930016335} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2ec807b121fb8d94e8a2c5d76766cdc4, type: 3} m_Name: m_EditorClassIdentifier: openCloseEvents: 0 openCloseWindow: 0 selectedToolbar: 0 --- !u!1 &6591791960994438910 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1323058737804327072} - component: {fileID: 956869043782904491} - component: {fileID: 3027984788450653511} - component: {fileID: 8270934843882341803} - component: {fileID: 6053368536105335894} - component: {fileID: 4140607977333395676} m_Layer: 5 m_Name: vActionText_ExampleA (4) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!224 &1323058737804327072 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.0013280489, y: 0.0013280488, z: 0.0013280488} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1068176236497109078} m_Father: {fileID: 4976551541398479074} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0.99869335} m_SizeDelta: {x: 700, y: 150} m_Pivot: {x: 0.5, y: 0.5} --- !u!223 &956869043782904491 Canvas: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_Enabled: 1 serializedVersion: 3 m_RenderMode: 2 m_Camera: {fileID: 0} m_PlaneDistance: 100 m_PixelPerfect: 0 m_ReceivesEvents: 1 m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 m_AdditionalShaderChannelsFlag: 25 m_SortingLayerID: 0 m_SortingOrder: 0 m_TargetDisplay: 0 --- !u!114 &3027984788450653511 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} m_Name: m_EditorClassIdentifier: m_UiScaleMode: 0 m_ReferencePixelsPerUnit: 100 m_ScaleFactor: 1 m_ReferenceResolution: {x: 800, y: 600} m_ScreenMatchMode: 0 m_MatchWidthOrHeight: 0 m_PhysicalUnit: 3 m_FallbackScreenDPI: 96 m_DefaultSpriteDPI: 96 m_DynamicPixelsPerUnit: 1 m_PresetInfoIsWorld: 1 --- !u!114 &8270934843882341803 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} m_Name: m_EditorClassIdentifier: m_IgnoreReversedGraphics: 1 m_BlockingObjects: 0 m_BlockingMask: serializedVersion: 2 m_Bits: 2147483639 --- !u!114 &6053368536105335894 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 19c789670a80b704eba4dfebed94a111, type: 3} m_Name: m_EditorClassIdentifier: header: COMMENT comment: 'This is a ingame HUD example, it will render above all objects and follow the camera. Inside you can modify the Text or the Sprite buttons.' inEdit: 0 --- !u!114 &4140607977333395676 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6591791960994438910} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a5bfa2d224a49724b94dd6c24553be35, type: 3} m_Name: m_EditorClassIdentifier: alignUp: 1 height: 1 detachOnStart: 1 useSmothRotation: 0 justY: 0