// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine.Wrappers { /// /// This wrapper class keeps references intact if you switch between the /// compiled assembly and source code versions of the original class. /// [AddComponentMenu("Pixel Crushers/Quest Machine/Spawner")] public class Spawner : PixelCrushers.QuestMachine.Spawner { } }