// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine { public enum QuestMessageParticipant { /// /// Accepts any object. /// Any, /// /// Must be the quester assigned to this quest. /// Quester, /// /// Must be this quest's quest giver. /// QuestGiver, /// /// Specified by ID. /// Other } }