// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.QuestMachine
{
public enum QuestMessageParticipant
{
///
/// Accepts any object.
///
Any,
///
/// Must be the quester assigned to this quest.
///
Quester,
///
/// Must be this quest's quest giver.
///
QuestGiver,
///
/// Specified by ID.
///
Other
}
}