// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine { /// /// Interface for classes that have an id, displayName, and image /// such as QuestEntity, IdentifiableQuestListContainer, and QuestMachineID. /// public interface IQuestMachineID { /// /// Internal ID that Quest Machine can use to reference this GameObject. /// StringField id { get; } /// /// Name to show in UIs. /// StringField displayName { get; } /// /// Image to show in UIs. /// Sprite image { get; } } }