// Copyright (c) Pixel Crushers. All rights reserved.
using UnityEngine;
namespace PixelCrushers.QuestMachine
{
///
/// Specifies how a quest counter updates its value.
///
public enum QuestCounterUpdateMode
{
///
/// Counter uses a DataSynchronizer to synchronize its value with an external source.
/// Synchronizes using the counter's name.
///
DataSync,
///
/// Counter listens for messages and adjusts its value accordingly.
///
Messages
}
}