// Copyright (c) Pixel Crushers. All rights reserved. using UnityEngine; namespace PixelCrushers.QuestMachine { /// /// Specifies how a quest counter updates its value. /// public enum QuestCounterUpdateMode { /// /// Counter uses a DataSynchronizer to synchronize its value with an external source. /// Synchronizes using the counter's name. /// DataSync, /// /// Counter listens for messages and adjusts its value accordingly. /// Messages } }