%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-2386807466116268398 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 5 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_BloodShapeASE_01 1 m_Shader: {fileID: 4800000, guid: dfe6e51c0ffb87246af0df6ac28d4a6e, type: 3} m_ValidKeywords: - USE_FRESNEL - USE_MAINTEX - USE_REFRACTIVE m_InvalidKeywords: - _EMISSION - _NORMALMAP - _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A m_LightmapFlags: 0 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 1 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 2800000, guid: f1e81c5b23a811d44a5f6f49265ed4f5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CutoutTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 2800000, guid: f1e81c5b23a811d44a5f6f49265ed4f5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _HeightTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 4b3def32459851d40903cc8b604427d1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Normal: m_Texture: {fileID: 2800000, guid: a123914785396034ca312926a7f4494c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalTex: m_Texture: {fileID: 2800000, guid: f1e81c5b23a811d44a5f6f49265ed4f5, type: 3} m_Scale: {x: 0.44, y: 0.28} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SSSAOMap: m_Texture: {fileID: 2800000, guid: 94bbd8e98c3dd064dbad6285b5a5cff2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SkinLUT: m_Texture: {fileID: 2800000, guid: 3b145faea86314d09ab42116437731c1, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _T_BloodNoise_01_normal: m_Texture: {fileID: 2800000, guid: a123914785396034ca312926a7f4494c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _T_Noise_01: m_Texture: {fileID: 2800000, guid: 6e5f1e6d79792314bb09998f68ff367d, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - Boolean_6A94C927: 0 - _AlphaClip: 0 - _AmbientReflectionStrength: 0.672 - _BackScattering: 5.91 - _Bias: 2.85 - _Blend: 0 - _BumpScale: 1 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 0 - _CullMode: 2 - _Curvature: 0.257 - _Cutoff: 0.582 - _Cutout: 1 - _CutoutThreshold: 0.015 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _Distortion: 62.21 - _DstBlend: 0 - _E: 0 - _Emission: 0 - _EnvironmentReflections: 1 - _Float0: 0.298 - _Float1: 1 - _FlowSpeed: 2.5 - _FresnelDistort: 1492.43 - _FresnelPow: 67.89 - _FresnelR0: 510 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Height: 0.1 - _InvFade: 3 - _MaskByShadowStrength: 0.72 - _Metallic: 0.385 - _Mode: 0 - _NormalValue: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _RefractiveStrength: 0.46 - _Roughness: 0.75 - _SampleCurvature: 0 - _ShadowStrength: 0.617 - _Smoothness: 1 - _SmoothnessTextureChannel: 1 - _SpecularHighlights: 1 - _SrcBlend: 1 - _Surface: 0 - _TranslucencyPower: 1.42 - _TranslucencyStrength: 0.295 - _UVSec: 0 - _UseAlphaCliping: 0 - _UseBlending: 0 - _UseCutout: 0 - _UseFresnel: 1 - _UseHeight: 0 - _UseMainTex: 1 - _UseRefractive: 1 - _UseSoft: 0 - _WorkflowMode: 1 - _ZWrite: 1 - _ZWriteMode: 0 - __dirty: 0 - _m: 1 - _s: 0 m_Colors: - _BaseColor: {r: 1, g: 0.6640022, b: 0, a: 1} - _Color: {r: 1, g: 0.6640021, b: 0, a: 1} - _CutoutColor: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0.16216919, g: 0.049551696, b: 0, a: 0} - _FresnelColor: {r: 1.4980392, g: 0.7372549, b: 0.36078432, a: 1} - _HeightUVScrollDistort: {r: 8, g: 12, b: 0, a: 0} - _MainColor: {r: 2.107868, g: 1.1211321, b: 0, a: 1} - _SpecColor: {r: 0.6901961, g: 0.42983887, b: 0, a: 1} - _SpecularColor: {r: 1, g: 0.62517965, b: 0.22169805, a: 0.8666667} - _SubsurfaceColor: {r: 1, g: 0.5872809, b: 0.10849059, a: 1} - _TintColor: {r: 1, g: 0.46219245, b: 0, a: 1} m_BuildTextureStacks: []