// Simple Scroll-Snap // Version: 1.0.0 // Author: Daniel Lochner using UnityEngine; namespace DanielLochner.Assets.SimpleScrollSnap { public class ExpandInformation : MonoBehaviour { #region Fields private bool expanded = false; #endregion #region Methods public void Expand() { expanded = !expanded; GetComponent().SetBool("expanded", expanded); } #endregion } }