// (c) Copyright HutongGames, LLC 2010-2018. All rights reserved. namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.UI)] [Tooltip("Sets the wholeNumbers property of a UI Slider component. This defines if the slider will be constrained to integer values ")] public class UiSliderSetWholeNumbers : ComponentAction { [RequiredField] [CheckForComponent(typeof(UnityEngine.UI.Slider))] [Tooltip("The GameObject with the UI Slider component.")] public FsmOwnerDefault gameObject; [RequiredField] [Tooltip("Should the slider be constrained to integer values?")] public FsmBool wholeNumbers; [Tooltip("Reset when exiting this state.")] public FsmBool resetOnExit; private UnityEngine.UI.Slider slider; private bool originalValue; public override void Reset() { gameObject = null; wholeNumbers = null; resetOnExit = null; } public override void OnEnter() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if (UpdateCache(go)) { slider = cachedComponent; } originalValue = slider.wholeNumbers; DoSetValue(); Finish(); } private void DoSetValue() { if (slider != null) { slider.wholeNumbers = wholeNumbers.Value; } } public override void OnExit() { if (slider==null) return; if (resetOnExit.Value) { slider.wholeNumbers = originalValue; } } } }