// (c) Copyright HutongGames, LLC 2010-2018. All rights reserved. using UnityEngine.EventSystems; #if UNITY_5_6_OR_NEWER namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.UI)] [Tooltip("Sends event when OnDrop is called on the GameObject. Warning this event is sent everyframe while dragging." + "\n Use GetLastPointerDataInfo action to get info from the event.")] public class UiOnDropEvent : EventTriggerActionBase { [UIHint(UIHint.Variable)] [Tooltip("Event sent when OnDrop is called")] public FsmEvent onDropEvent; public override void Reset() { base.Reset(); onDropEvent = null; } public override void OnEnter() { Init(EventTriggerType.Drop, OnDropDelegate); } private void OnDropDelegate( BaseEventData data) { UiGetLastPointerDataInfo.lastPointerEventData = (PointerEventData) data; SendEvent(eventTarget, onDropEvent); } } } #endif