// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.Input)] [Tooltip("Resets all Input. After ResetInputAxes all axes return to 0 and all buttons return to 0 for one frame")] public class ResetInputAxes : FsmStateAction { public override void Reset(){} public override void OnEnter() { Input.ResetInputAxes(); Finish(); } } }