// (c) Copyright HutongGames, LLC 2010-2013. All rights reserved. using UnityEngine; namespace HutongGames.PlayMaker.Actions { [ActionCategory(ActionCategory.Application)] [Tooltip("Gets the Width of the Screen in pixels.")] public class GetScreenWidth : FsmStateAction { [RequiredField] [UIHint(UIHint.Variable)] public FsmFloat storeScreenWidth; public override void Reset() { storeScreenWidth = null; } public override void OnEnter() { storeScreenWidth.Value = Screen.width; Finish(); } } }