using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Beyond { public class SimpleScrollOfAccusationController : MonoBehaviour { private MainMenuController m_mainMenuController; private void OnEnable() { m_mainMenuController = FindObjectOfType(); } public void OpenScrollOfAccusation() { if (m_mainMenuController == null) { Debug.LogError("There is no MainMenuController on Scene"); return; } m_mainMenuController.OpenJudgementMenu(); } } }