%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!78 &1 TagManager: serializedVersion: 3 tags: - Action - AutoCrouch - Ragdoll - Ignore Ragdoll - Boss - Enemy - CompanionAI - Weapon - LookAt - Dirt - Wood - Metal - Concrete - Glass - Water - LadderTrigger - ExitWater - Barrel - FreeClimb - ClimbDirection - Zipline - PlayerUI - Collectable - CoverPoint - Interactable - AIAction - PW - Nature - PW - Prop - PW - Building - Synty Tree - Synty Medium Farm - Synty Small Farm - Fire - HerdChild - myPlayer - Ground - Dead - Balance - FootbridgeTrigger - Obstacle - Vaultable - Vaultable_2m - Shield - Vaultable_1m - PlayerTrigger layers: - Default - TransparentFX - Ignore Raycast - - Water - UI - Mask - SeeThrough - Player - Enemy - CompanionAI - Triggers - StopMove - Action - HeadTrack - BodyPart - BlockAIRayCast - Stars - Moon - HiddenObject - - - - - - - Obstacles - - Stop_Colider - - CollideOnlyWithPlayer - m_SortingLayers: - name: Default uniqueID: 0 locked: 0 m_RenderingLayers: - Default - Light Layer 1 - Light Layer 2 - Light Layer 3 - Light Layer 4 - Light Layer 5 - Light Layer 6 - Light Layer 7