%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BlueGlow m_Shader: {fileID: 4800000, guid: 4571e5fb008664916836abe841f15f2d, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - ORTHO_SUPPORT m_InvalidKeywords: - _APPLYFOG m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _DetailTex: m_Texture: {fileID: 2800000, guid: 317dd10a56abf8e41b7d6a78467f673c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 903d5cca58d798a4f92be9840168efd6, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpotTex: m_Texture: {fileID: 2800000, guid: 856821fd8e5111644a6203b0ae744a34, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _ApplyFog: 1 - _Border: 3 - _CameraFarFadeDistance: -0.18 - _CameraNearFadeDistance: 0.83 - _ConeWidth: 5.09 - _Cull: 2 - _DetailStrength: 0.797 - _DistanceAtten: 5 - _DistanceFade: 9.81 - _InvFade: 2.15 - _LimitLength: 50 - _OrthoSpport: 1 - _ReadMask: 255 - _SpecGlossEnabled: 0 - _SpotFade: 0.882 - _StencilCompare: 6 - _StencilRef: 0 - _ZTest: 4 - _far: 0.5 - _near: 0 m_Colors: - _CameraFadeDistances: {r: 1, g: 0.5, b: 1, a: 3} - _Color: {r: 0.06074226, g: 0.24903972, b: 0.6132076, a: 0.25490198} - _DetailScrollSpeed: {r: 0, g: 1, b: 2, a: 0.3} - _SceneFadeDistances: {r: 0.36, g: 2.7027028, b: 0.36, a: 0.73} m_BuildTextureStacks: [] m_AllowLocking: 1