using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Invector { public class vUICounter : MonoBehaviour { public Text displayCounter; [HideInInspector] public float currentCounter; public void ResetCounter() { currentCounter = 0; UpdateCounter(); } public void AddCounter(int value) { currentCounter += value; UpdateCounter(); } public void AddCounter(float value) { currentCounter += value; UpdateCounter(); } void UpdateCounter() { if (displayCounter) { displayCounter.text = currentCounter.ToString("00"); } } } }