%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!181963792 &2655988077585873504 Preset: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: vTriggerSoundByState_Knockdown m_TargetType: m_NativeTypeID: 114 m_ManagedTypePPtr: {fileID: 11500000, guid: ae6dcf6552bd02645a9ceb894d7a6cfa, type: 3} m_ManagedTypeFallback: m_Properties: - target: {fileID: 0} propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_EditorHideFlags value: 0 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: m_EditorClassIdentifier value: objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: audioSource value: objectReference: {fileID: 106114, guid: de31086835a769c478a724bed352b694, type: 3} - target: {fileID: 0} propertyPath: audioMixerGroup value: objectReference: {fileID: -7859529457337968641, guid: 5dd761199ee4b7045a10fd9b79e36026, type: 2} - target: {fileID: 0} propertyPath: sounds.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: sounds.Array.data[0] value: objectReference: {fileID: 8300000, guid: c34afd223de25df498932cfa325cd0ea, type: 3} - target: {fileID: 0} propertyPath: triggerTime.Array.size value: 1 objectReference: {fileID: 0} - target: {fileID: 0} propertyPath: triggerTime.Array.data[0] value: 0.1 objectReference: {fileID: 0} m_ExcludedProperties: []