stalker, Base mesh, idle1- fix

This commit is contained in:
ziolo
2025-12-19 12:54:00 +01:00
parent 6f049172de
commit fbe573af8e
4 changed files with 137 additions and 1 deletions

View File

@@ -29,7 +29,36 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: Stalker_Idle1
takeName: Take 001
internalID: 1827226128182048838
firstFrame: 0
lastFrame: 50
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []