Gate Lvel design

This commit is contained in:
szczuras4
2025-02-03 18:09:51 +01:00
parent fdf972b1da
commit f7bc6fda65
16 changed files with 13239 additions and 21936 deletions

View File

@@ -9,7 +9,7 @@ TerrainLayer:
m_Name: Land_Sand
m_DiffuseTexture: {fileID: 2800000, guid: eca8e30217967aa4ca7dc9a8df82e4ca, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 5e27947870aa40b458bc06a23a573685, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: 0988048bfe2c2e145af4cf86b3392265, type: 3}
m_MaskMapTexture: {fileID: 2800000, guid: f278ff59746474a468d7a7c1b3438005, type: 3}
m_TileSize: {x: 4, y: 4}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
@@ -18,5 +18,6 @@ TerrainLayer:
m_NormalScale: 1.69
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0.05574913, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 0.90243894}
m_MaskMapRemapMin: {x: 0, y: 0.3407602, z: 0, w: 0}
m_MaskMapRemapMax: {x: 0.12903216, y: 0.42396322, z: 1, w: 0.101382375}
m_SmoothnessSource: 1