added "finish" button to dialogue UI, implementation of many, many trinket's effects, autot-argetting fix on death, added script for particles/player following
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@@ -79,6 +79,11 @@ namespace PixelCrushers.DialogueSystem
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}
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}
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public virtual void OnFinish()
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{
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DialogueManager.StopConversation();
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}
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}
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}
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