Added tree grwoth camera animation, fixed combat camera state, fixed many errors in the console
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@@ -27,7 +27,10 @@ namespace Invector.vCharacterController
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[vEditorToolbar("Debug", order = 9)]
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[HideInInspector]
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public bool debugActionListener;
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public Animator animator { get; protected set; }
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public Animator animator
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{ get;
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protected set;
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}
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public bool ragdolled { get; set; }
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[vEditorToolbar("Events")]
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