Fixes and werewolf

This commit is contained in:
SzymonMis
2025-12-14 10:53:36 +01:00
parent bfda621735
commit ef9becf8ce
27 changed files with 56640 additions and 3103 deletions

View File

@@ -268,17 +268,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!206 &-8168470596307733126
BlendTree:
m_ObjectHideFlags: 1
@@ -912,17 +911,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!1102 &-6437731079876971950
AnimatorState:
serializedVersion: 6
@@ -2202,17 +2200,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 1
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &-3884518914904828806
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -3657,17 +3654,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &-673947317450114069
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -3693,17 +3689,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!1101 &-667677131206231246
AnimatorStateTransition:
m_ObjectHideFlags: 1
@@ -3952,17 +3947,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &-348029272405197234
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -17916,17 +17910,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &114056155133226516
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -33268,17 +33261,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!206 &2941303244527466946
BlendTree:
m_ObjectHideFlags: 1
@@ -34351,17 +34343,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!1107 &5357813520523893125
AnimatorStateMachine:
serializedVersion: 6
@@ -34976,17 +34967,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &6856970739259913443
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -35013,17 +35003,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 1
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &6924418104398346536
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -35353,17 +35342,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &7344478107388525347
MonoBehaviour:
m_ObjectHideFlags: 1
@@ -35497,17 +35485,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!206 &7515824797915828727
BlendTree:
m_ObjectHideFlags: 1
@@ -35825,17 +35812,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 1
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!1102 &8396042110459689873
AnimatorState:
serializedVersion: 6
@@ -35907,17 +35893,16 @@ MonoBehaviour:
activeRagdoll: 0
senselessTime: 0
resetAttackTrigger: 0
debug: 0
useAttackTimeScale: 0
resetTriggerBeforeTime: 0.5
useAttackTimeScale: 0
slowMoActivationDistance: 3
lowHealthTh: 10
attackTimeScale: 0.2
attackTimeScaleStart: -1
attackTimeScaleEnd: -1
maxTargetDistance: 3
lowHealthTh: 10
degreeThreshold: 20
rotatePlayerTowardsTarget: 0
rotationSpeed: 30
rotationActivationAngle: 45
debug: 0
--- !u!114 &8587424757497470101
MonoBehaviour:
m_ObjectHideFlags: 1