player prefab Overwrite
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@@ -56,7 +56,7 @@ Material:
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Normals:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: bde6cb2e213a1a84a9a579bfd2ac765e, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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@@ -69,7 +69,7 @@ Material:
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlend: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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@@ -79,7 +79,7 @@ Material:
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- _Parallax: 0.02
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 5
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- _SrcBlend: 1
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- _UVSec: 0
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- _ZWrite: 1
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m_Colors:
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@@ -130,7 +130,7 @@ Material:
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- _BaseColor: {r: 1, g: 0.524691, b: 0.07075471, a: 0.48235294}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 0.5246909, b: 0.070754685, a: 0.48235294}
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- _Color: {r: 1, g: 0.524691, b: 0.070754685, a: 0.48235294}
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- _EmisColor: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0.030037379, g: 0.045851335, b: 0.14150941, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
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@@ -9,6 +9,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: DecalRing 1
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m_Shader: {fileID: 4800000, guid: d8f400148b999fe41bd30759b3a9126b, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- USE_ALPHA_POW
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- USE_CUTOUT
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@@ -21,6 +23,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -139,3 +142,4 @@ Material:
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- _FresnelColor: {r: 1, g: 1, b: 1, a: 1}
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- _TintColor: {r: 4.5342283, g: 1.6310465, b: 0.5774725, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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