poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
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type: 2}
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type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal,
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asm: Unity.RenderPipelines.Universal.Runtime}
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@@ -1,5 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Invector
|
||||
{
|
||||
@@ -9,7 +8,7 @@ namespace Invector
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public static event OnReceiveMessage onReceiveGlobalMessage;
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public List<vMessageListener> messagesListeners;
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[System.Serializable]
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public delegate void OnReceiveMessage(string name,string message=null);
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public delegate void OnReceiveMessage(string name, string message = null);
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[System.Serializable]
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public class OnReceiveMessageEvent : UnityEngine.Events.UnityEvent<string> { }
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@@ -19,7 +18,7 @@ namespace Invector
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for (int i = 0; i < messagesListeners.Count; i++)
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{
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vMessageListener messageListener = messagesListeners[i];
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if(messageListener.receiveFromGlobal)
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if (messageListener.receiveFromGlobal)
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{
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onReceiveGlobalMessage -= messageListener.OnReceiveMessage;
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onReceiveGlobalMessage += messageListener.OnReceiveMessage;
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@@ -38,9 +37,9 @@ namespace Invector
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public bool receiveFromGlobal;
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public OnReceiveMessageEvent onReceiveMessage;
|
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public void OnReceiveMessage(string name,string message = null)
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public void OnReceiveMessage(string name, string message = null)
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{
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if(Name.Equals(name)) onReceiveMessage.Invoke(string.IsNullOrEmpty(message)?string.Empty:message);
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if (Name.Equals(name)) onReceiveMessage.Invoke(string.IsNullOrEmpty(message) ? string.Empty : message);
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}
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public vMessageListener(string name)
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@@ -61,7 +60,6 @@ namespace Invector
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/// <param name="listener">Action Listener</param>
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public void AddListener(string name, UnityEngine.Events.UnityAction<string> listener)
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{
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if (messagesListeners.Exists(l => l.Name.Equals(name)))
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{
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var messageListener = messagesListeners.Find(l => l.Name.Equals(name));
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@@ -87,6 +85,16 @@ namespace Invector
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}
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}
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/// <summary>
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/// Call Action without message
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/// </summary>
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/// <param name="name">message name</param>
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public void Send(string name)
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{
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if (this.enabled == false) return;
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onReceiveMessage?.Invoke(name, string.Empty);
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}
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/// <summary>
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/// Call Action with message
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/// </summary>
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@@ -98,17 +106,7 @@ namespace Invector
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onReceiveMessage?.Invoke(name, message);
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}
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/// <summary>
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/// Call Action without message
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/// </summary>
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/// <param name="name">message name</param>
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public void Send(string name)
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{
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if (this.enabled == false) return;
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onReceiveMessage?.Invoke(name, string.Empty);
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}
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public static void SendGlobal(string name,string message =null)
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public static void SendGlobal(string name, string message = null)
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 2800000, guid: 00b8b71b89e848944971c2aa08d49e33, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -38,14 +74,42 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissiveColorMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _HeightMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _IridescenceMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _IridescenceThicknessMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: c8b7b294225be4e43b966d5ad8454510, type: 3}
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 2800000, guid: 7be68513e1cd1aa40b27204313302440, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _NormalMapOS:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -54,23 +118,204 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecularColorMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SubsurfaceMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TangentMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TangentMapOS:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ThicknessMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TransmissionMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _TransmittanceColorMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_Lightmaps:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_LightmapsInd:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- unity_ShadowMasks:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AlphaCutoffPostpass: 0.5
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- _AlphaCutoffPrepass: 0.5
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- _AlphaCutoffShadow: 0.5
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- _HeightAmplitude: 0.02
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- _HeightCenter: 0.5
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- _HeightMin: -1
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- _HeightOffset: 0
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- _HeightTessAmplitude: 2
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- _Ior: 1.5
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- _IridescenceMask: 1
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- _LinkDetailsWithBase: 0
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- _MaterialID: 1
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- _Metallic: 1
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- _MetallicRemapMax: 1
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- _OcclusionStrength: 1
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- _OpaqueCullMode: 2
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- _PPDLodThreshold: 5
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- _PPDMaxSamples: 15
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- _PPDMinSamples: 5
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- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
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- _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0}
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- _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0}
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--- !u!114 &9028027966898327951
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_EditorClassIdentifier:
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version: 13
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hdPluginSubTargetMaterialVersions:
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m_Keys: []
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m_Values:
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@@ -6,3 +6,10 @@ NativeFormatImporter:
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userData:
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assetBundleVariant:
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AssetOrigin:
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packageName: Invector FSM AI Template
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assetPath: Assets/Invector-FSMAIController/3D Models/VBoss/Materials/V 1.mat
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uploadId: 601882
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@@ -6,3 +6,10 @@ NativeFormatImporter:
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userData:
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assetBundleVariant:
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assetPath: Assets/Invector-FSMAIController/3D Models/VBoss/MiniGun/Animation/Invector_MiniGun.controller
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uploadId: 601882
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user