poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.

This commit is contained in:
szczuras4
2024-12-28 00:03:40 +01:00
parent c596494d77
commit e75b093317
553 changed files with 48087 additions and 68332 deletions

View File

@@ -7,6 +7,7 @@ namespace Invector.vCharacterController.AI
public vControlAI ai;
public Transform target;
public vAIMovementSpeed speed= vAIMovementSpeed.Running;
public bool testEnabled;
public void MoveToTarget()
{
ai.MoveTo(target.position, speed);
@@ -22,6 +23,19 @@ namespace Invector.vCharacterController.AI
ai.LookToTarget(target, 2f, 0f);
}
public void RotateToTarget()
{
var direction = target.position - transform.position;
direction.y = 0;
ai.RotateTo(direction.normalized);
}
public void Attack()
{
if (ai is vIControlAICombat)
{
(ai as vIControlAICombat).Attack(false, forceCanAttack: true);
}
}
public void Attack(bool strong = false)
{
if(ai is vIControlAICombat)
@@ -29,5 +43,9 @@ namespace Invector.vCharacterController.AI
(ai as vIControlAICombat).Attack(strong,forceCanAttack: true);
}
}
public void GoToTarget(Transform target)
{
}
}
}