poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.

This commit is contained in:
szczuras4
2024-12-28 00:03:40 +01:00
parent c596494d77
commit e75b093317
553 changed files with 48087 additions and 68332 deletions

View File

@@ -7,7 +7,7 @@ LightingSettings:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FSM_AI_ExamplesSettings
serializedVersion: 4
serializedVersion: 6
m_GIWorkflowMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
@@ -41,13 +41,13 @@ LightingSettings:
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVREnvironmentSampleCount: 500
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 512
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 2
m_PVREnvironmentMIS: 0
m_PVREnvironmentImportanceSampling: 0
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
@@ -62,3 +62,5 @@ LightingSettings:
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_PVRTiledBaking: 0
m_NumRaysToShootPerTexel: -1
m_RespectSceneVisibilityWhenBakingGI: 0