poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.
This commit is contained in:
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive.meta
vendored
Normal file
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77a9f7f6308fe6a4494470baacf46ec1
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive/NavMesh.asset
vendored
Normal file
BIN
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive/NavMesh.asset
vendored
Normal file
Binary file not shown.
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive/NavMesh.asset.meta
vendored
Normal file
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/AI-Revive/NavMesh.asset.meta
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a6cac3edac4e29c4a899a23d1998f50a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 23800000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 123618
|
||||
packageName: Invector FSM AI Template
|
||||
packageVersion: 1.1.9a
|
||||
assetPath: Assets/Invector-FSMAIController/Scenes/AI-Revive/AI-Revive/NavMesh.asset
|
||||
uploadId: 601882
|
||||
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours.meta
vendored
Normal file
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c849bce657e2bf54294b52c3d10c3f98
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
189
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours/Simple.asset
vendored
Normal file
189
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours/Simple.asset
vendored
Normal file
@@ -0,0 +1,189 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-2106014141964848168
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 889ce58290cc53942bbe6f94db0f83f6, type: 3}
|
||||
m_Name: Patrol
|
||||
m_EditorClassIdentifier:
|
||||
parentFSM: {fileID: 11400000}
|
||||
executionType: 1
|
||||
editingName: 0
|
||||
debugMode: 0
|
||||
patrolSpeed: 2
|
||||
patrolInStrafe: 0
|
||||
updateRotationInStrafe: 1
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a5fc604039227434d8b4e63ebc5e74a5, type: 3}
|
||||
m_Name: Simple
|
||||
m_EditorClassIdentifier:
|
||||
selectedNode: {fileID: 5477805388836430309}
|
||||
wantConnection: 0
|
||||
connectionNode: {fileID: 0}
|
||||
showProperties: 1
|
||||
states:
|
||||
- {fileID: 2858014340330034186}
|
||||
- {fileID: 3693592930043633179}
|
||||
- {fileID: 5477805388836430309}
|
||||
panOffset: {x: 335, y: 135}
|
||||
overNode: 0
|
||||
actions:
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
decisions: []
|
||||
icon: {fileID: 0}
|
||||
--- !u!114 &1926333718535882165
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 768afce2621982b4b8b53bfe6b95aff5, type: 3}
|
||||
m_Name: Wander
|
||||
m_EditorClassIdentifier:
|
||||
parentFSM: {fileID: 11400000}
|
||||
executionType: 1
|
||||
editingName: 0
|
||||
wanderInStrafe: 0
|
||||
speed: 1
|
||||
--- !u!114 &2858014340330034186
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3b73a6f13cf18194e889cafd0287a9ec, type: 3}
|
||||
m_Name: Entry
|
||||
m_EditorClassIdentifier:
|
||||
description: "This State Run Just in Start\n to init first state"
|
||||
selectedDecisionIndex: 0
|
||||
canRemove: 0
|
||||
canTranstTo: 0
|
||||
canSetAsDefault: 0
|
||||
canEditName: 0
|
||||
canEditColor: 0
|
||||
isOpen: 0
|
||||
isSelected: 0
|
||||
nodeRect:
|
||||
serializedVersion: 2
|
||||
x: 685
|
||||
y: 100
|
||||
width: 150
|
||||
height: 30
|
||||
positionRect: {x: 685, y: 100}
|
||||
rectWidth: 150
|
||||
editingName: 0
|
||||
nodeColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
resizeLeft: 0
|
||||
resizeRight: 0
|
||||
inDrag: 0
|
||||
resetCurrentDestination: 0
|
||||
transitions: []
|
||||
actions: []
|
||||
useActions: 0
|
||||
useDecisions: 0
|
||||
parentGraph: {fileID: 11400000}
|
||||
defaultTransition: {fileID: 5477805388836430309}
|
||||
--- !u!114 &3693592930043633179
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3b73a6f13cf18194e889cafd0287a9ec, type: 3}
|
||||
m_Name: AnyState
|
||||
m_EditorClassIdentifier:
|
||||
description: This State Run after current state
|
||||
selectedDecisionIndex: 0
|
||||
canRemove: 0
|
||||
canTranstTo: 0
|
||||
canSetAsDefault: 0
|
||||
canEditName: 0
|
||||
canEditColor: 0
|
||||
isOpen: 0
|
||||
isSelected: 0
|
||||
nodeRect:
|
||||
serializedVersion: 2
|
||||
x: 685
|
||||
y: 200
|
||||
width: 150
|
||||
height: 30
|
||||
positionRect: {x: 685, y: 200}
|
||||
rectWidth: 150
|
||||
editingName: 0
|
||||
nodeColor: {r: 0, g: 1, b: 1, a: 1}
|
||||
resizeLeft: 0
|
||||
resizeRight: 0
|
||||
inDrag: 0
|
||||
resetCurrentDestination: 0
|
||||
transitions: []
|
||||
actions: []
|
||||
useActions: 0
|
||||
useDecisions: 1
|
||||
parentGraph: {fileID: 11400000}
|
||||
defaultTransition: {fileID: 0}
|
||||
--- !u!114 &5477805388836430309
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 3b73a6f13cf18194e889cafd0287a9ec, type: 3}
|
||||
m_Name: Patrol
|
||||
m_EditorClassIdentifier:
|
||||
description: FSM State
|
||||
selectedDecisionIndex: 0
|
||||
canRemove: 1
|
||||
canTranstTo: 1
|
||||
canSetAsDefault: 1
|
||||
canEditName: 1
|
||||
canEditColor: 1
|
||||
isOpen: 0
|
||||
isSelected: 1
|
||||
nodeRect:
|
||||
serializedVersion: 2
|
||||
x: 985
|
||||
y: 100
|
||||
width: 150
|
||||
height: 30
|
||||
positionRect: {x: 985, y: 100}
|
||||
rectWidth: 150
|
||||
editingName: 1
|
||||
nodeColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
resizeLeft: 0
|
||||
resizeRight: 0
|
||||
inDrag: 0
|
||||
resetCurrentDestination: 1
|
||||
transitions: []
|
||||
actions:
|
||||
- {fileID: -2106014141964848168}
|
||||
useActions: 1
|
||||
useDecisions: 1
|
||||
parentGraph: {fileID: 11400000}
|
||||
defaultTransition: {fileID: 0}
|
||||
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours/Simple.asset.meta
vendored
Normal file
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Behaviours/Simple.asset.meta
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a7994c4f806ed947a843463ce99bac7
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 123618
|
||||
packageName: Invector FSM AI Template
|
||||
packageVersion: 1.1.9a
|
||||
assetPath: Assets/Invector-FSMAIController/Scenes/AI-Revive/Behaviours/Simple.asset
|
||||
uploadId: 601882
|
||||
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab.meta
vendored
Normal file
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1358674a2c5d75b4692e3925c2465e9e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1558
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab/AI.prefab
vendored
Normal file
1558
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab/AI.prefab
vendored
Normal file
File diff suppressed because it is too large
Load Diff
14
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab/AI.prefab.meta
vendored
Normal file
14
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Prefab/AI.prefab.meta
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6531286ad92af2b4dbbf0de06f77a664
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 123618
|
||||
packageName: Invector FSM AI Template
|
||||
packageVersion: 1.1.9a
|
||||
assetPath: Assets/Invector-FSMAIController/Scenes/AI-Revive/Prefab/AI.prefab
|
||||
uploadId: 601882
|
||||
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene.meta
vendored
Normal file
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 10a688297bdaeaa438705959ff7b8046
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
BIN
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene/NavMesh.asset
vendored
Normal file
BIN
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene/NavMesh.asset
vendored
Normal file
Binary file not shown.
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene/NavMesh.asset.meta
vendored
Normal file
15
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Revive-Scene/NavMesh.asset.meta
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f623146302b9dc4f8b90480ff344beb
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 23800000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 123618
|
||||
packageName: Invector FSM AI Template
|
||||
packageVersion: 1.1.9a
|
||||
assetPath: Assets/Invector-FSMAIController/Scenes/AI-Revive/Revive-Scene/NavMesh.asset
|
||||
uploadId: 601882
|
||||
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts.meta
vendored
Normal file
8
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 61b03734d3cd3624db77eb2fee59ddc6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
25
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts/SetRandomPosition.cs
vendored
Normal file
25
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts/SetRandomPosition.cs
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class SetRandomPosition : MonoBehaviour
|
||||
{
|
||||
public Transform[] possiblePoints;
|
||||
|
||||
System.Random random;
|
||||
// Start is called before the first frame update
|
||||
void Awake()
|
||||
{
|
||||
random = new System.Random(Random.Range(0, GetInstanceID()));
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
public void SetRandomPositionToTransform(Transform target)
|
||||
{
|
||||
Transform newTarget = possiblePoints[random.Next(possiblePoints.Length)];
|
||||
if(newTarget)
|
||||
{
|
||||
target.SetPositionAndRotation(newTarget.position, newTarget.rotation);
|
||||
}
|
||||
}
|
||||
}
|
||||
18
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts/SetRandomPosition.cs.meta
vendored
Normal file
18
Assets/ThirdParty/Invector-AIController/Scenes/AI-Revive/Scripts/SetRandomPosition.cs.meta
vendored
Normal file
@@ -0,0 +1,18 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b63ed9920cc3865468091ffbf56aa6e7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 123618
|
||||
packageName: Invector FSM AI Template
|
||||
packageVersion: 1.1.9a
|
||||
assetPath: Assets/Invector-FSMAIController/Scenes/AI-Revive/Scripts/SetRandomPosition.cs
|
||||
uploadId: 601882
|
||||
Reference in New Issue
Block a user