poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.

This commit is contained in:
szczuras4
2024-12-28 00:03:40 +01:00
parent c596494d77
commit e75b093317
553 changed files with 48087 additions and 68332 deletions

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using System;
using UnityEngine;
namespace Invector.vCharacterController.AI.FSMBehaviour
{
#if UNITY_EDITOR
[vFSMHelpbox("This is a IsInShotAngleDecision decision", UnityEditor.MessageType.Info)]
#endif
public class IsInShotAngleDecision : vStateDecision
{
public override string categoryName
{
get { return "Combat/"; }
}
public override string defaultName
{
get { return "IsInShotAngleDecision"; }
}
public override Type requiredType => typeof(vIControlAIShooter);
public override bool Decide(vIFSMBehaviourController fsmBehaviour)
{
if (fsmBehaviour.aiController is vIControlAIShooter)
{
return (fsmBehaviour.aiController as vIControlAIShooter).IsInShotAngle;
}
return false;
}
}
}