poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.

This commit is contained in:
szczuras4
2024-12-28 00:03:40 +01:00
parent c596494d77
commit e75b093317
553 changed files with 48087 additions and 68332 deletions

View File

@@ -9,7 +9,7 @@ namespace Invector.vCharacterController.AI.FSMBehaviour
{
public override string categoryName
{
get { return "Controller/"; }
get { return "Animator/"; }
}
public override string defaultName
{
@@ -18,7 +18,7 @@ namespace Invector.vCharacterController.AI.FSMBehaviour
public string _animationState;
public int _layer;
public float crossfade=0.2f;
public vPlayAnimationAction()
{
executionType = vFSMComponentExecutionType.OnStateEnter;
@@ -26,7 +26,7 @@ namespace Invector.vCharacterController.AI.FSMBehaviour
public override void DoAction(vIFSMBehaviourController fsmBehaviour, vFSMComponentExecutionType executionType = vFSMComponentExecutionType.OnStateUpdate)
{
fsmBehaviour.aiController.animator.Play(_animationState, _layer);
fsmBehaviour.aiController.animator.CrossFadeInFixedTime(_animationState,crossfade, _layer);
}
}
}