poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.
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@@ -27,6 +27,7 @@ namespace Invector.vCharacterController.AI.FSMBehaviour
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public virtual void FindTarget(vIControlAI vIControl)
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{
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if (vIControl.GetTargetsInRange().Count == 0) vIControl.FindTarget();
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vIControl.FindSpecificTarget(_detectTags, _detectLayer, checkForObstacles);
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}
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}
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