poprawki materialy unity 6, pajaki, podmiana katalogu FSM w AIControlerze, zmiana w Spider 2.0 Behaviours , skopane zycie bylo, ladowalo pajaka z zyciem 2.
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@@ -2,20 +2,25 @@
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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serializedVersion: 8
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: AIskybox 2
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m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords: _SUNDISK_HIGH_QUALITY
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_InvalidKeywords:
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- _SUNDISK_HIGH_QUALITY
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@@ -83,6 +88,7 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _AtmosphereThickness: 4.22
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- _BumpScale: 1
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@@ -111,3 +117,4 @@ Material:
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- _GroundColor: {r: 0.54901963, g: 0.38823533, b: 0.38823533, a: 1}
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- _SkyTint: {r: 0.54901963, g: 0.38823533, b: 0.38823533, a: 1}
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- _Tint: {r: 0.78039217, g: 0.7647059, b: 1, a: 0.5019608}
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m_BuildTextureStacks: []
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