lot's of fixes, fixed animation retargetting, fixed FSM
This commit is contained in:
@@ -3261,10 +3261,10 @@ ModelImporter:
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendOrientation: 1
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loopBlendPositionY: 1
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalOrientation: 1
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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@@ -3623,10 +3623,10 @@ ModelImporter:
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendOrientation: 1
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loopBlendPositionY: 1
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalOrientation: 1
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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@@ -3804,10 +3804,10 @@ ModelImporter:
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hasAdditiveReferencePose: 0
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loopTime: 0
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loopBlend: 0
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loopBlendOrientation: 0
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loopBlendOrientation: 1
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loopBlendPositionY: 1
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loopBlendPositionXZ: 0
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keepOriginalOrientation: 0
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keepOriginalOrientation: 1
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keepOriginalPositionY: 1
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keepOriginalPositionXZ: 0
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heightFromFeet: 0
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File diff suppressed because it is too large
Load Diff
@@ -65,11 +65,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Floats:
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- _BlendOp: 2
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- _BlendOp: 0
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlend: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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@@ -32821,7 +32821,7 @@ AnimatorStateMachine:
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m_Position: {x: 264, y: 156, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 1102627958558605604}
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m_Position: {x: 264, y: 72, z: 0}
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m_Position: {x: 260, y: 70, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions:
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@@ -904,6 +904,10 @@ namespace Invector.vCharacterController.AI
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//_rigidbody.velocity = Vector3.zero;
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_rigidbody.position = animator.rootPosition;
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if (lockRotation)
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{
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_rigidbody.rotation = animator.rootRotation;
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}
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else
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{
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transform.rotation = animator.rootRotation;
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}
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@@ -130,7 +130,7 @@ Material:
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- _BaseColor: {r: 1, g: 0.524691, b: 0.07075471, a: 0.48235294}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 0.524691, b: 0.070754685, a: 0.48235294}
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- _Color: {r: 1, g: 0.5246909, b: 0.070754685, a: 0.48235294}
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- _EmisColor: {r: 0, g: 0, b: 0, a: 0}
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- _EmissionColor: {r: 0.030037379, g: 0.045851335, b: 0.14150941, a: 1}
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- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
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