lot's of fixes, fixed animation retargetting, fixed FSM

This commit is contained in:
2025-07-24 17:19:42 +02:00
parent 802eb5ac1d
commit d4d01dfb69
27 changed files with 4381 additions and 2990 deletions

View File

@@ -105431,7 +105431,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
openCloseEvents: 0
openCloseWindow: 1
selectedToolbar: 8
selectedToolbar: 7
_isDead: 0
_currentHealth: 200
isImmortal: 0
@@ -105459,6 +105459,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName: UnityEngine.ParticleSystem, UnityEngine
m_MethodName: Play
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
_onDead:
m_PersistentCalls:
m_Calls: []
@@ -105492,11 +105504,11 @@ MonoBehaviour:
onActionExit:
m_PersistentCalls:
m_Calls: []
maxStamina: 200
maxStamina: 100
staminaRecovery: 1.2
sprintStamina: 30
jumpStamina: 30
rollStamina: 25
rollStamina: 30
OnRoll:
m_PersistentCalls:
m_Calls: []
@@ -105566,10 +105578,10 @@ MonoBehaviour:
fallMinVerticalVelocity: -10
fallDamage: 10
useRollRootMotion: 1
rollTransition: 0.25
rollTransition: 0.1
rollControl: 1
rollSpeed: 0
rollRotationSpeed: 20
rollSpeed: 1
rollRotationSpeed: 0
rollUseGravity: 1
rollUseGravityTime: 0.2
timeToRollAgain: 0.75
@@ -105620,6 +105632,12 @@ MonoBehaviour:
matchTarget: {fileID: 0}
triggerDieBehaviour: 0
m_ignoreTriggers: 1
useAnimationBasedRotation: 0
strafeRollInputThreshold: 0.3
strafeRollForwardAnim: Roll_Forward
strafeRollBackwardAnim: Roll_Backward
strafeRollLeftAnim: Roll_Left
strafeRollRightAnim: Roll_Right
--- !u!114 &9202663235077955828
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -105674,7 +105692,7 @@ MonoBehaviour:
aimImagePrefab: {fileID: 0}
aimImageContainer: {fileID: 0}
aimImageSize: {x: 30, y: 30}
hideSprite: 1
hideSprite: 0
spriteHeight: 0.25
cameraHeightOffset: 0
lockSpeed: 0.5

View File

@@ -18577,11 +18577,6 @@ PrefabInstance:
propertyPath: _currentHealth
value: 160
objectReference: {fileID: 0}
- target: {fileID: 6329995110607303571, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: selectedToolbar
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6329995110607303571, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: timeToRollAgain
@@ -18592,11 +18587,6 @@ PrefabInstance:
propertyPath: m_ignoreTriggers
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6329995110607303571, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: rollRotationSpeed
value: 30
objectReference: {fileID: 0}
- target: {fileID: 6329995110607303571, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: freeSpeed.crouchSpeed
@@ -18642,6 +18632,11 @@ PrefabInstance:
propertyPath: strafeSpeed.animationSmooth
value: 0.1
objectReference: {fileID: 0}
- target: {fileID: 6329995110607303571, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: _onReceiveDamage.m_PersistentCalls.m_Calls.Array.data[1].m_Target
value:
objectReference: {fileID: 0}
- target: {fileID: 6623428193696265639, guid: 60b79e23a507e0c48a94b7e3d5138383,
type: 3}
propertyPath: debugMode
@@ -18991,7 +18986,7 @@ MonoBehaviour:
maxTargetingDistance: 7
targetingInterval: 0.25
targetingAngleThreshold: 90
playerRotationSpeed: 10
playerRotationSpeed: 300
materialHighlightPropertyName: _FresnelColor
highlightColor: {r: 10.680627, g: 1.0696704, b: 0, a: 2}
deselectHighlightColor: {r: 0, g: 0, b: 0, a: 1}