improved/new invisibility shader, added auto targetting to magic attacks usage

This commit is contained in:
2025-03-24 10:26:18 +01:00
parent 96e5f2b08d
commit d4906fa2b8
7 changed files with 1819 additions and 1439 deletions

View File

@@ -31,6 +31,10 @@ Material:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- BaseTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -106,6 +110,7 @@ Material:
- _AlphaClipThreshold: 0.5
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _ClearCoatMask: 0