improved/new invisibility shader, added auto targetting to magic attacks usage
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@@ -31,6 +31,10 @@ Material:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- BaseTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BaseMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -106,6 +110,7 @@ Material:
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- _AlphaClipThreshold: 0.5
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _CastShadows: 1
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- _ClearCoatMask: 0
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