improved/new invisibility shader, added auto targetting to magic attacks usage

This commit is contained in:
2025-03-24 10:26:18 +01:00
parent 96e5f2b08d
commit d4906fa2b8
7 changed files with 1819 additions and 1439 deletions

View File

@@ -13,11 +13,13 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- USEDISSOLVE_WITHOUT_ALPHA_CUTOUT
- USEDISSOLVE_WITH_ALPHA_CUTOUT
- USEFRESNEL
- _ALPHATEST_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _RECEIVE_SHADOWS_OFF
- _SPECULAR_SETUP
- _USEDISSOLVE_WITHOUT_ALPHA_CUTOUT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
@@ -33,7 +35,7 @@ Material:
serializedVersion: 3
m_TexEnvs:
- BaseTex:
m_Texture: {fileID: 2800000, guid: 55d97f02382f8664a948d4481e42ecc2, type: 3}
m_Texture: {fileID: 2800000, guid: 5c9ed9864385d8449b9f9528d61e1645, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- DissolveMask:
@@ -119,10 +121,10 @@ Material:
- Metalness: 0.26
- NormalStrength: 1.47
- Smoothness: 0.19
- USEDISSOLVE: 1
- USEDISSOLVE: 2
- USEDISSOLVEMASK: 0
- USEFRESNEL: 1
- Vector1_473704f964214ae2bc68475022d1524b: 0.088
- Vector1_473704f964214ae2bc68475022d1524b: 0.0432
- _AOStrength: 1.1
- _AlphaClip: 1
- _AlphaClipThreshold: 0.51
@@ -156,13 +158,13 @@ Material:
- _InverseFadeRange: 1
- _InverseFarFadeRange: 0.5
- _Metallic: 0
- _NormalStrength: 2.04
- _NormalStrength: 0.545
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 2.44
- _ReceiveShadows: 0
- _Smoothness: 2.27
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
@@ -173,7 +175,7 @@ Material:
- _USEDISTANCEFADE: 0
- _USESCANWAVE: 0
- _WaveTrail: 4
- _WorkflowMode: 1
- _WorkflowMode: 0
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 1
@@ -183,12 +185,12 @@ Material:
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 0.46757713, b: 2.6082387,
a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _AdditionalColor: {r: 4.597549, g: 0.36867145, b: 0.5674405, a: 0}
- _AdditionalColor: {r: 95.87453, g: 7.6880527, b: 11.833063, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FresnelColor: {r: 2.7547174, g: 0.051819082, b: 0, a: 0}
- _FresnelColor: {r: 0.68867934, g: 0.012954771, b: 0, a: 0}
- _ScanWaveColor: {r: 0, g: 0.5949242, b: 1, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _UVMul: {r: 0.01, g: 0.04, b: 0, a: 0}