magic powers refactor WIP

This commit is contained in:
2026-01-19 14:25:38 +01:00
parent f303bfc2a8
commit b988044526
35 changed files with 60438 additions and 59651 deletions

View File

@@ -1,4 +1,5 @@
using Invector;
using Sirenix.OdinInspector;
using System.Collections.Generic;
using UnityEngine;
@@ -29,6 +30,10 @@ namespace Beyond
// If you have a custom Editor script for bItem, you may need to add a line there to draw this property.
public TrinketColor trinketColor;
// -------------------------
[FoldoutGroup("Magic Settings")]
[InfoBox("Assign the Spell Definition here. If null, this item is not a spell.")]
[InlineEditor]
public SpellDefinition spellDefinition;
[HideInInspector]
public Sprite icon, secondaryIcon, teriaryIcon;