GateHouse_Optimizing and detailing
This commit is contained in:
@@ -24,6 +24,7 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984669}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
@@ -32,10 +33,8 @@ Transform:
|
||||
- {fileID: 1030984674}
|
||||
- {fileID: 1030984678}
|
||||
- {fileID: 1030984682}
|
||||
- {fileID: 1030984686}
|
||||
- {fileID: 3791785441799083307}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!205 &1030984671
|
||||
LODGroup:
|
||||
@@ -51,22 +50,18 @@ LODGroup:
|
||||
m_AnimateCrossFading: 0
|
||||
m_LastLODIsBillboard: 0
|
||||
m_LODs:
|
||||
- screenRelativeHeight: 0.56
|
||||
- screenRelativeHeight: 0.6699687
|
||||
fadeTransitionWidth: 0
|
||||
renderers:
|
||||
- renderer: {fileID: 1030984675}
|
||||
- screenRelativeHeight: 0.23
|
||||
- screenRelativeHeight: 0.19325915
|
||||
fadeTransitionWidth: 0
|
||||
renderers:
|
||||
- renderer: {fileID: 1030984679}
|
||||
- screenRelativeHeight: 0.1
|
||||
- screenRelativeHeight: 0.049414724
|
||||
fadeTransitionWidth: 0
|
||||
renderers:
|
||||
- renderer: {fileID: 1030984683}
|
||||
- screenRelativeHeight: 0.010891624
|
||||
fadeTransitionWidth: 0
|
||||
renderers:
|
||||
- renderer: {fileID: 1030984687}
|
||||
m_Enabled: 1
|
||||
--- !u!1 &1030984673
|
||||
GameObject:
|
||||
@@ -93,14 +88,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984673}
|
||||
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1030984670}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &1030984675
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -118,6 +113,9 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -176,14 +174,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984677}
|
||||
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1030984670}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &1030984679
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -201,6 +199,9 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -259,14 +260,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984681}
|
||||
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1030984670}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &1030984683
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -284,6 +285,9 @@ MeshRenderer:
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RayTracingAccelStructBuildFlagsOverride: 0
|
||||
m_RayTracingAccelStructBuildFlags: 1
|
||||
m_SmallMeshCulling: 1
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@@ -317,89 +321,6 @@ MeshFilter:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984681}
|
||||
m_Mesh: {fileID: 4300004, guid: abc00000000012054014250504828957, type: 3}
|
||||
--- !u!1 &1030984685
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1030984686}
|
||||
- component: {fileID: 1030984687}
|
||||
- component: {fileID: 1030984688}
|
||||
m_Layer: 0
|
||||
m_Name: SM_Brazier_02_LOD3
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 2147483647
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1030984686
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984685}
|
||||
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1030984670}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 90}
|
||||
--- !u!23 &1030984687
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984685}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: d43bfd57123656f43996298fc3bcfa00, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 1
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!33 &1030984688
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1030984685}
|
||||
m_Mesh: {fileID: 4300006, guid: abc00000000012054014250504828957, type: 3}
|
||||
--- !u!1 &5583653684134093192
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -424,13 +345,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5583653684134093192}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1030984670}
|
||||
m_RootOrder: 4
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!136 &5201629470574362437
|
||||
CapsuleCollider:
|
||||
@@ -440,8 +361,17 @@ CapsuleCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5583653684134093192}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.30650124
|
||||
m_Height: 1.0739514
|
||||
m_Direction: 1
|
||||
|
||||
Reference in New Issue
Block a user