new generic quest trigger, translation testring, new debug langage switch options
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@@ -108,18 +108,11 @@ namespace PixelCrushers.QuestMachine
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public static void EditorGUILayoutEndGroup()
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{
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try
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{
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GUILayout.Space(3);
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GUILayout.EndVertical();
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EditorGUILayout.EndHorizontal();
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GUILayout.EndHorizontal();
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GUILayout.Space(3);
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}
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catch (ArgumentException)
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{
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// If Unity opens a popup bwindow such as a color picker, it raises an exception.
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}
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GUILayout.Space(3);
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GUILayout.EndVertical();
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EditorGUILayout.EndHorizontal();
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GUILayout.EndHorizontal();
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GUILayout.Space(3);
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}
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public static void EditorGUILayoutBeginIndent()
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