spell refactor part 2

This commit is contained in:
2026-01-22 14:54:35 +01:00
parent 1beff44ada
commit a7f91bcd67
30 changed files with 589 additions and 931 deletions

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@@ -3,10 +3,18 @@ using Sirenix.OdinInspector;
namespace Beyond
{
public enum SpellCategory
{
Utility,
Defensive,
Offensive_Power, // Used for Shadow Slayer / Fireball logic
Offensive_Light
}
public abstract class SpellDefinition : ScriptableObject
{
[Header("General Settings")]
public string spellName;
public SpellCategory category;
public string animationClipName;
[TextArea] public string description;