spell refactor part 2

This commit is contained in:
2026-01-22 14:54:35 +01:00
parent 1beff44ada
commit a7f91bcd67
30 changed files with 589 additions and 931 deletions

View File

@@ -37,7 +37,8 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_CandleFire
m_Shader: {fileID: -6465566751694194690, guid: 78c30b15708637148a5317ecae0ead81, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: 78c30b15708637148a5317ecae0ead81,
type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
@@ -132,6 +133,7 @@ Material:
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 2
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnableBlendModePreserveSpecularLighting: 0
- _EnableFogOnTransparent: 0
- _Flame_Flicker_Speed: 0.02
@@ -159,6 +161,7 @@ Material:
- _ReceiveShadows: 1
- _RenderQueueType: 4
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _StencilRef: 0
- _StencilRefDepth: 0
- _StencilRefDistortionVec: 4