spell refactor part 2
This commit is contained in:
@@ -37,7 +37,8 @@ Material:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: M_CandleFire
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 78c30b15708637148a5317ecae0ead81, type: 3}
|
||||
m_Shader: {fileID: -6465566751694194690, guid: 78c30b15708637148a5317ecae0ead81,
|
||||
type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
@@ -132,6 +133,7 @@ Material:
|
||||
- _DoubleSidedGIMode: 0
|
||||
- _DoubleSidedNormalMode: 2
|
||||
- _DstBlend: 10
|
||||
- _DstBlendAlpha: 10
|
||||
- _EnableBlendModePreserveSpecularLighting: 0
|
||||
- _EnableFogOnTransparent: 0
|
||||
- _Flame_Flicker_Speed: 0.02
|
||||
@@ -159,6 +161,7 @@ Material:
|
||||
- _ReceiveShadows: 1
|
||||
- _RenderQueueType: 4
|
||||
- _SrcBlend: 5
|
||||
- _SrcBlendAlpha: 1
|
||||
- _StencilRef: 0
|
||||
- _StencilRefDepth: 0
|
||||
- _StencilRefDistortionVec: 4
|
||||
|
||||
Reference in New Issue
Block a user