new main quest asset
This commit is contained in:
8
Assets/Quests/CH01.meta
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8
Assets/Quests/CH01.meta
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guid: 15523b68260734f2c9bb8e1be977aaca
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folderAsset: yes
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assetBundleName:
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assetBundleVariant:
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129
Assets/Quests/CH01/CH01MainQuest.asset
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129
Assets/Quests/CH01/CH01MainQuest.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: 641a501636ec3644993211c008d9a8a4, type: 3}
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m_Name: CH01MainQuest
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m_cooldownSeconds: 3600
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m_noRepeatIfSuccessful: 0
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m_text: Quest-187694.start
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m_canvasRect:
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serializedVersion: 2
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x: 200
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y: 20
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width: 120
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height: 48
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8
Assets/Quests/CH01/CH01MainQuest.asset.meta
Normal file
8
Assets/Quests/CH01/CH01MainQuest.asset.meta
Normal file
@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7c05893494c66451e840480ab09a9eb3
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -86,7 +86,8 @@ namespace Beyond
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[Header("")] [SerializeField] private Skills skillRequiredToPlant;
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[Header("")] [SerializeField] private Skills skillRequiredToPlant;
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[HideInInspector] public bItem itemRequiredToPlant, itemRequiredToGrow, itemRequiredToHeal;
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//[HideInInspector]
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public bItem itemRequiredToPlant, itemRequiredToGrow, itemRequiredToHeal;
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private const string growinAnimation = "Growing", fruitsAnimation = "Fruits ", sickAnimation = "Sick";
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private const string growinAnimation = "Growing", fruitsAnimation = "Fruits ", sickAnimation = "Sick";
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@@ -65,11 +65,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Ints: []
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m_Floats:
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m_Floats:
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- _BlendOp: 2
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- _BlendOp: 0
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- _BumpScale: 1
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- _BumpScale: 1
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- _Cutoff: 0.5
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlend: 1
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- _GlossMapScale: 1
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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- _Glossiness: 0.5
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- _GlossyReflections: 1
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- _GlossyReflections: 1
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