fix sectors, test new light in demo scene

This commit is contained in:
szczuras4
2025-06-28 19:15:16 +02:00
parent 3da95fe1e7
commit 834b3e1899
11 changed files with 674347 additions and 6 deletions

View File

@@ -98,7 +98,7 @@ Material:
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- AOStrength: 2.07
- AOStrength: 3
- AlphaClipThreshold: 0.5
- BASETEXTYPE: 0
- DissolveNoiseScale: 25

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@@ -163,7 +163,7 @@ Material:
- BaseColor: {r: 0.5283019, g: 0.5283019, b: 0.5283019, a: 1}
- Color_613d1588816440ec9b17710effb7528b: {r: 0, g: 13.98681, b: 714.8679, a: 0}
- EmissiveColor: {r: 0, g: 0, b: 0, a: 0}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
- _BendVector: {r: 0, g: -1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

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@@ -95,7 +95,7 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
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buildTarget: iOS
maxTextureSize: 1024
maxTextureSize: 2048
resizeAlgorithm: 0
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